Ant structures absent in the editor ?

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Dasha
Posts: 29
Joined: Sat Oct 24, 2015 11:28 am

Ant structures absent in the editor ?

Post by Dasha »

Hi,

In the original game, as everyone is aware, there is a mini campaign where the player plays against the ants.

On these maps, there are ant structures. See here.

However, these structures seem absent from the map editor.
Is there a way to add these structures with the in-game editor?

D.

abcdefg30
Posts: 641
Joined: Mon Aug 18, 2014 6:00 pm

Re: Ant structures absent in the editor ?

Post by abcdefg30 »

Hi, the Ant Hill is not really a structure, but a tile, and can be found in the tiles section (pretty much at the bottom).

Dasha
Posts: 29
Joined: Sat Oct 24, 2015 11:28 am

Re: Ant structures absent in the editor ?

Post by Dasha »

Mmmh ok thx.
If I can help to recreate "it came from Red Alert" maps in order to implement the campaign, I'll be happy to contribute.

abcdefg30
Posts: 641
Joined: Mon Aug 18, 2014 6:00 pm

Re: Ant structures absent in the editor ?

Post by abcdefg30 »

Thanks for the offer. Fortunately, the map layouts (tiles, actors) can be imported automatically, so you won't have to do manual work in that regard. The hard part is rewriting the scripts.

Dasha
Posts: 29
Joined: Sat Oct 24, 2015 11:28 am

Re: Ant structures absent in the editor ?

Post by Dasha »

If there is some guidelines, documentation on how to do, I'll gladly contribute.

I have very basic coding skills if it helps.

abcdefg30
Posts: 641
Joined: Mon Aug 18, 2014 6:00 pm

Re: Ant structures absent in the editor ?

Post by abcdefg30 »

The best guidelines is looking at how the existing missions do it.

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