Is there a way to modify traits with Lua? [Impossible]
Posted: Mon Mar 21, 2022 11:30 pm
I couldn't find a way in the documentation, but there ARE 107 mentions of "trait" in the document alone so maybe I just missed it.
Basically, I'd like to prevent the construction of grenadiers and rocket infantry until later, and the player isn't allowed to construct a base, so they can't unlock it by themselves. I'd rather have the option invisible until a certain time period, so I've disabled E2 and E3 for now.
On a similar note that I'm not sure belongs here, I also want Nod to only open fire on civilians in their final wave.
Basically, I'd like to prevent the construction of grenadiers and rocket infantry until later, and the player isn't allowed to construct a base, so they can't unlock it by themselves. I'd rather have the option invisible until a certain time period, so I've disabled E2 and E3 for now.
On a similar note that I'm not sure belongs here, I also want Nod to only open fire on civilians in their final wave.