Just a quick question: is it possible to force openra to load incompatible maps?
Just a quick question: is it possible to force openra to load incompatible maps?
It would be nice for updating maps as the crash log is very helpful.
Re: Just a quick question: is it possible to force openra to load incompatible maps?
There is no way. You can see the error message in debug.log though (when the game decides if a map is incompatible it loads it and logs the error there) or you use the "--check-yaml" command of the utility to see what is wrong. (See https://github.com/OpenRA/OpenRA/wiki/Utility for the utility.)