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Map - Last Stand

Posted: Sat Jan 02, 2021 6:15 pm
by Dr. Schmock
I just did a small map to get a feel for the Editor. Mapped for WC3 years ago.
Guess the result is at least a bit appealing:


The Idea was to create some tension via the limited number of oilpumps and to restrict movement without making a pure defensive strategy/eagling too viable - since the walled areas are thin, it shouldn't be to hard to break defensive structures with artillery. Not sure if it works, maybe i try to host it later on ;).
Would be glad if you give it a shot too, feedback is welcome!

Greetings Dr. Schmock