I started a new mod project OpenHV. It is a sci-fi themed RTS using most of its artwork from the unreleased Hard Vacuum game. The assets fall under the liberal Creative Commons Attribution license. Sounds are .wav and sprites are loaded from .png files so it uses open standards where possible, which also eases the development.
The game is still very much work in progress. No release yet.
Re: OpenHV
Posted: Wed Mar 25, 2020 5:11 pm
by prawda
Interesting, the HV graphics look a lot like Rusted Warfare, so might have been used in a game already.
What is the aim of your mod?
Re: OpenHV
Posted: Tue Apr 21, 2020 2:41 pm
by Matt
Yes, Rusted Warfare uses the same terrain tiles. They should mention somewhere that it's from Daniel Cook.
The main goal is to have a game with Open Source assets both sound and graphics. It should also not be a bland CnC clone, but distinguish itself. Some bigger features inspired by the unreleased original are:
supply lines for resource gatherings
dynamic water/lava
Starcraft like teleporters
Re: OpenHV
Posted: Fri Apr 24, 2020 1:11 am
by camundahl
That sounds and looks awesome! Thanks for sharing. I have Rusted Warfare on my phone and yes, similar clean art style.
Re: OpenHV
Posted: Mon Aug 10, 2020 4:07 pm
by Matt
We are now in a somewhat playable state:
Re: OpenHV
Posted: Mon Aug 10, 2020 6:57 pm
by SirCake
Love it. Definitely needs a flying carrot that shoots nuclear carrots as an epic unit!