A mod based solely on Open Source assets
https://www.moddb.com/mods/openhv/news/ ... e-20210517
https://www.moddb.com/mods/openhv/news/ ... e-20210509
https://www.moddb.com/mods/openhv/news/ ... e-20210501
There is now also a dedicated chat room:
It features extensive bot support. You can upload replays, new games and maps will be announced. Besides finding opponents we also moved our development channel there, so we get a better exchange with the community and open up the process further.
XBuild is supposed to be the replacement in Mono for MSBuild. However, I am not sure at all about possible differencies.
The project should change the Build instructions to reference that MSBuild is Free Software under the MIT license because it is referenced as propietary software (https://github.com/OpenHV/OpenHV/wiki/Build) and even their binary builds seem to be under the same license.
I asked about XBuild support because of this reference.
Thank you also for the link pointing that is deprecated. Given that last Mono sources allowed XBuild to be built (as showed in Debian upstream clone of the 6.8.0 release which is a bit far from last upstream 126.96.36.199) I thought that was still supported and also official in Mono project.
- https://packages.debian.org/sid/mono-xbuild (build)
- https://packages.debian.org/source/sid/mono (source)
https://github.com/OpenHV/OpenHV/releases/tag/20210905 is another unstable release.
Factions now have proper logos.
The map editor actor palette got tidied up.
New civilian housings.
More support for auto-tiling.
New maps and props.
New competitive maps featuring extensive lighting use.
as well as new maps
and new critters
Pod icons got new indicators to explain their purpose visually.
Including player buildable walls and gates.
Every building has a faction variant now.