Traits "Health" & "Harvester" changeable by condition?
Posted: Mon Dec 23, 2019 6:18 pm
Greetings,
in the Trait list i see no way to change the Max Health (HP) value of an actor.
Same thing goes for Harvester, i see no way via conditions or prerequisites to change the harvesting speed or unload speed of harvesters.
is there any way?
one workaround i can imagine is to replace the whole unit with the "KillsSelf" Trait.
Or with the "Transforms" Trait but then you manually need to trigger the transformation, or is there a way to autmatically transform an actor with LUA?
so bottom line: is there a way to modifie Max HP Values of actors and the Harvest speed?
in the Trait list i see no way to change the Max Health (HP) value of an actor.
Same thing goes for Harvester, i see no way via conditions or prerequisites to change the harvesting speed or unload speed of harvesters.
is there any way?
one workaround i can imagine is to replace the whole unit with the "KillsSelf" Trait.
Or with the "Transforms" Trait but then you manually need to trigger the transformation, or is there a way to autmatically transform an actor with LUA?
so bottom line: is there a way to modifie Max HP Values of actors and the Harvest speed?