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First time modding OpenRA.

Posted: Tue Aug 20, 2019 7:18 pm
by Columbius
Hello everyone, I'm new here and this is my first time installing and modding OpenRA. I'm trying to make the Carryall from Dune 2000 a controllable unit and act like the Carryall from Tiberian Sun, but I keep getting crashes because "Actor <Insert vehicle name here.> has multiple traits of type `OpenRA.Mods.Common.Traits.Carryable`" even though I gave the vehicle one Carryable: in the YAML file. Here are the modified YAML files and the log:
files.rar
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Re: First time modding OpenRA.

Posted: Tue Aug 20, 2019 8:11 pm
by abcdefg30
For some reason I can't open the attached archive. My guess would be that you need to remove the "AutoCarryable" trait from "^Vehicles" (the default that all vehicles inherit). Something like the following should work:

Code: Select all

^Vehicle:
	-AutoCarryable:

Re: First time modding OpenRA.

Posted: Tue Aug 20, 2019 8:58 pm
by Columbius
It worked! Thank you for helping me!