Code: Select all
E1:
Inherits: ^Soldier
Valued:
Cost: 100
Tooltip:
Name: Minigunner
Buildable:
BuildPaletteOrder: 10
Queue: Infantry.GDI, Infantry.Nod
Description: General-purpose infantry.\n Strong vs Infantry\n Weak vs Vehicles
Mobile:
Speed: 56
Health:
HP: 50
Armament@FIRST:
Weapon: M16
Armament@SECOND:
Weapon: FragGrenade
LocalOffset: 0,0,427
FireDelay: 20
AmmoPoolName: FragGrenade
AttackFrontal:
WithInfantryBody:
IdleSequences: idle1,idle2,idle3,idle4
DefaultAttackSequence: shoot
AttackSequences: throw
Armament@GARRISONED:
Name: garrisoned
Weapon: HighVRA
MuzzleSequence: garrison-muzzle
AmmoPool@FragGrenade:
Name: FragGrenade
Ammo: 3
SelfReloads: True
SelfReloadDelay: 200
ReloadCount: 1
PipCount: 0
Code: Select all
e1:
stand:
Facings: 8
stand2:
Start: 8
Facings: 8
run:
Start: 16
Length: 6
Facings: 8
Tick: 100
shoot:
Start: 64
Length: 8
Facings: 8
prone-stand:
Start: 144
Stride: 4
Facings: 8
prone-stand2:
Start: 144
Stride: 4
Facings: 8
prone-run:
Start: 144
Length: 4
Facings: 8
Tick: 100
liedown:
Start: 128
Length: 2
Facings: 8
standup:
Start: 176
Length: 2
Facings: 8
prone-shoot:
Start: 192
Length: 8
Facings: 8
throw:
Start: 532
Length: 20
Facings: 8
prone-throw:
Start: 692
Length: 12
Facings: 8
idle1:
Start: 257
Length: 15
Tick: 120
idle2:
Start: 272
Length: 16
Tick: 120
idle3:
Start: 289
Length: 22
Tick: 120
cheer:
Start: 460
Length: 3
Facings: 8
Tick: 120
idle4:
Start: 517
Length: 9
Tick: 120
die1:
Start: 381
Length: 9
Tick: 80
die2:
Start: 390
Length: 8
Tick: 80
die3:
Start: 398
Length: 8
Tick: 80
die4:
Start: 406
Length: 12
Tick: 80
die5:
Start: 418
Length: 18
Tick: 80
die6:
Start: 366
Length: 11
Tick: 80
die-crushed: e1rot
Start: 16
Length: 4
Tick: 8000
ZOffset: -511
icon: e1icnh.tem
AddExtension: False
garrison-muzzle: minigun
Length: 6
Facings: 8
WithInfantryBody:
AttackSequence: shoot,throw
i have also tried this:
Code: Select all
WithInfantryBody:
IdleSequences: idle1,idle2,idle3,idle4
AttackSequences:
M16:
shoot:
Start: 64
Length: 8
Facings: 8
prone-shoot:
Start: 192
Length: 8
Facings: 8
FragGrenade:
throw:
Start: 532
Length: 20
Facings: 8
prone-throw:
Start: 692
Length: 12
Facings: 8