Issues with OS SHP Builder OpenRA Utility
Posted: Mon Sep 19, 2016 12:27 am
So, I've been working on updating my mod (which is slightly buried, but that's my own fault for not updating it). That being said, I've been getting bogged down because I want to add my own custom sprites to it. I have a .png file ready to be converted, however, both SHP Builder and OpenRA Utility refuse to convert the sprite. I exporeted the images to .png's then put them together via paint.net. Now, it's not really a naming issue, as I've used SHP Builder to convert .png's to SHP's for cameo's, but never full 32 facing sprites. I know that SHP Builder can do the color indexing (which paint.net can't do on it's own), however the only time it build's a sprite is when it meshes all of the frames together. (kinda). Images to come soon.
If anyone can help me with this issue, I do have the png located here.
If anyone can help me with this issue, I do have the png located here.