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Blender Scene?

Posted: Thu Feb 11, 2016 6:32 pm
by devilslayersbane
So, I know that there is a 3ds Max scene to help make new shp's from models and such, however, I was wondering if such a thing existed for Blender. If not, what positions, fov's and angles would the camera's need to be in order to replicate the 3ds Max scene?

Posted: Fri Feb 12, 2016 12:43 am
by Nolt
I don't use blender, but in PPM there's this handy post that could help you.