And well, so they are supposed to drop some tanks and raiders too, so siege tanks and trikes inside the base won't do much to neutralize the superweapon-ed paradrop threat
And yes, I'm not forgetting the parachutable trait for vehicles and tanks tooParatroopersPower:
Icon: paratroopers
Prerequisites: ~techlevel.superweapons
SquadSize: 3
UnitType: carryall.infantry
FlareTime: 0
ChargeTime: 240
Description: Mercenary Drop
LongDesc: A Squad of Carryalls drops a group of Mercenaries \nanywhere on the map
DropItems: RAIDER, COMBATO, RIFLE, RIFLE, BAZOOKA, COMBATO, COMBATO, RIFLE, RIFLE, BAZOOKA, RAIDER, COMBATO, RIFLE, RIFLE, BAZOOKA
SelectTargetSound:
FlareType:
But well, somehow, all the combat tanks and raiders do arrive, but immediately "Unit Lost" when they touched the ground (while the infantry still alive), all that I get is ordos combat tank husks... I think at first this is because they somehow touched those wind traps and factories, but then I put them on the empty sands, and still get "unit lost" and the tank husks...Parachutable:
FallRate: 130
So, the question is obvious, how to drop tanks from aircraft?[/highlight]