I am planning on changing a few effects in the game. My first attempt to change the rocket smoke effect has failed however.
I created this PNG
I converted it into SHP using this command:
OpenRA.Utility.exe ra --shp aircraftcarrier.png
as given at the end of this page:
https://github.com/OpenRA/OpenRA/wiki/C ... p-by-step)
But in game when ever the rocket soldier fires the rocket, I can see the entire sprite sheet rather than one image at a time (with black border).
How can I fix this?
Replacing an effect with my own PNG is not working
my own effects are not coming out right
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- Posts: 92
- Joined: Mon Sep 08, 2014 1:01 pm
Replacing an effect with my own PNG is not working
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- smokey.png (7.94 KiB) Viewed 4510 times
The OpenRA.Utility has changed quite a lot without the wiki being updated, unfortunately.
Your source (the art you created) now needs to be in multiple png files instead of a spritesheet.
Will create the shp you want.
Your source (the art you created) now needs to be in multiple png files instead of a spritesheet.
Code: Select all
OpenRA.Utility.exe ra --shp file1.png file2.png fileN.png
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- Posts: 92
- Joined: Mon Sep 08, 2014 1:01 pm
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- Posts: 92
- Joined: Mon Sep 08, 2014 1:01 pm
Finally learned how to make a proper SHP. I made the wiki entry here for any future modder who treads the same territory.
I linked it at https://github.com/OpenRA/OpenRA/wiki/Pixelart instead.