yeah i saw that it is obsolete. But i don't know on which kind of actors it is used. i never *consciously* used it so now i'm searching all possible locations
*okay* found one in misc.yaml. oh well. bet it won't be the only occurence
"RenderBuilding" seems to have been removed from defaults as well. Now that used to be far spread.
New to Modding OpenRA - Crash becuase of new unit
crash when clicing on new building options
Okay so I added some additional attack bombers to RA. When using them as the player, they work well. Then i tried to make the AI use them and get the crash below. Please note that the AI can use parabombs fully well and that i used the parabombs (and CNC's A10) as a blueprint for it to work. It appears I missed something there.
Scorp's Red Alert Mod at Version release-20150919, V. 01
on map e5114159f9438ae7f10d5128d9828e144321fd41 (The Garden by Westwood Studios).
Operating System: Windows (Microsoft Windows NT 6.1.7601 Service Pack 1)
Runtime Version: .NET CLR 4.0.30319.34209
Exception of type `System.NotImplementedException`: AttackBomber requires a scripted target
bei OpenRA.Mods.Common.Traits.AttackBomber.GetAttackActivity(Actor self, Target newTarget, Boolean allowMove, Boolean forceAttack)
bei OpenRA.Mods.Common.Traits.AttackBase.AttackTarget(Target target, Boolean queued, Boolean allowMove, Boolean forceAttack)
bei OpenRA.Mods.Common.Traits.AttackBase.ResolveOrder(Actor self, Order order)
bei OpenRA.Network.UnitOrders.ProcessOrder(OrderManager orderManager, World world, Int32 clientId, Order order)
bei OpenRA.Network.OrderManager.Tick()
bei OpenRA.Game.InnerLogicTick(OrderManager orderManager)
bei OpenRA.Game.LogicTick()
bei OpenRA.Game.Loop()
bei OpenRA.Game.Run()
bei OpenRA.Program.Run(String[] args)
bei OpenRA.Program.Main(String[] args)
Scorp's Red Alert Mod at Version release-20150919, V. 01
on map e5114159f9438ae7f10d5128d9828e144321fd41 (The Garden by Westwood Studios).
Operating System: Windows (Microsoft Windows NT 6.1.7601 Service Pack 1)
Runtime Version: .NET CLR 4.0.30319.34209
any clues would be appreciated
Scorp's Red Alert Mod at Version release-20150919, V. 01
on map e5114159f9438ae7f10d5128d9828e144321fd41 (The Garden by Westwood Studios).
Operating System: Windows (Microsoft Windows NT 6.1.7601 Service Pack 1)
Runtime Version: .NET CLR 4.0.30319.34209
Exception of type `System.NotImplementedException`: AttackBomber requires a scripted target
bei OpenRA.Mods.Common.Traits.AttackBomber.GetAttackActivity(Actor self, Target newTarget, Boolean allowMove, Boolean forceAttack)
bei OpenRA.Mods.Common.Traits.AttackBase.AttackTarget(Target target, Boolean queued, Boolean allowMove, Boolean forceAttack)
bei OpenRA.Mods.Common.Traits.AttackBase.ResolveOrder(Actor self, Order order)
bei OpenRA.Network.UnitOrders.ProcessOrder(OrderManager orderManager, World world, Int32 clientId, Order order)
bei OpenRA.Network.OrderManager.Tick()
bei OpenRA.Game.InnerLogicTick(OrderManager orderManager)
bei OpenRA.Game.LogicTick()
bei OpenRA.Game.Loop()
bei OpenRA.Game.Run()
bei OpenRA.Program.Run(String[] args)
bei OpenRA.Program.Main(String[] args)
Scorp's Red Alert Mod at Version release-20150919, V. 01
on map e5114159f9438ae7f10d5128d9828e144321fd41 (The Garden by Westwood Studios).
Operating System: Windows (Microsoft Windows NT 6.1.7601 Service Pack 1)
Runtime Version: .NET CLR 4.0.30319.34209
any clues would be appreciated
- Graion Dilach
- Posts: 277
- Joined: Fri May 15, 2015 5:57 pm
Thanks alot. I thought i had that added... strange.Norman_ wrote: ↑had this error too.
check your a-10 for this stuff:
-Selectable:
-Voiced:
-GainsExperience:
-EjectOnDeath:
-GpsDot:
RejectsOrders:
just a short note, though:
-EjectOnDeath: appears to be no longer used. If used, the game crashes.
yeah, i use attackbomer only for support powers. It seems fairly limited... for example i tried to make it shoot rockets, but it appears that doesn't work with attack bomber traits?
check this RA http://resource.openra.net/maps/6514
or this TD map http://resource.openra.net/maps/6315
theres a nice rocket and a nice clusterbomb airstrike made by insert name.
f.u.n.
or this TD map http://resource.openra.net/maps/6315
theres a nice rocket and a nice clusterbomb airstrike made by insert name.
f.u.n.