Missile Truck

Information and discussion for custom maps and mods.
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robn86
Posts: 12
Joined: Thu Jul 12, 2012 2:43 pm

Missile Truck

Post by robn86 »

ImageMissile Truck

The GIF frames are out of order in a couple spots, but the SHP is fine

Used the MGG base with a Shadow made by reaperrr. Then added the SSM Launcher turret fixed with 3 ammo frames.

Made this for my regular RA mod, but posted it here since I used the MGG base with a shadow.

Download here: http://www.mediafire.com/?i3c9wjmf5m4vkdj

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BaronOfStuff
Posts: 438
Joined: Sun May 22, 2011 7:25 pm

Post by BaronOfStuff »

Already made one:
Image
Clicky clicky.

robn86
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Joined: Thu Jul 12, 2012 2:43 pm

Post by robn86 »

This one is a bit different, has a shadow and a fixed turret... but if OpenRA has an option to keep a turret fixed then I guess its good only for the shadow :P

Matt
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Location: Germany

Post by Matt »

Upload it to http://content.open-ra.org/?p=units please.

Do we want this for allied mobile AA to counter the soviet flak truck?

robn86
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Post by robn86 »


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katzsmile
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Post by katzsmile »

Cmd. Matt wrote: Upload it to http://content.open-ra.org/?p=units please.

Do we want this for allied mobile AA to counter the soviet flak truck?
lolwut? To counter sov flaktruk? which is done to counter jeep? i think devs just must redo whole game and balance =)

WolveNZ
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Joined: Wed May 15, 2013 5:36 am
Location: Auckland

Post by WolveNZ »

To me, It looks more along the lines of some of the AA Vehicles their making these days, so I would just chuck it under as an Advanced, mobile AA weapon?

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