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Air/navy assets

Posted: Thu Jun 27, 2013 11:50 am
by wusche1
Closed.

Posted: Sun Jun 30, 2013 7:44 pm
by wusche1
Ok, I guess I have to throw the first stone then. It seems that there is quite a problem with integrating aircraft carriers into the game (see github link above). However, Matt's workaround with deployable platforms work fine - just consider deploying to be adjusting the carrier to the wind.

This is my try on a aircraft-carrier-battleplatform so far.

Image

Is here anyone capable of rendering this model for the OpenRA engine?
How should I render it? What angle do I need? How many pictures do I need?

Note that the carrier will function like the LST (sea transport unit), as such different faces are not necessary. Landed helis will be visible while moving.

Posted: Sat Sep 06, 2014 7:59 pm
by Matt
See http://ppmsite.com/forum/viewtopic.php?p=517661 for some voxel based pixelart.