[Mod] OpenGolf

Information and discussion for custom maps and mods.

Would you be intrested to play this mod?

Yes
6
33%
Absolutely
4
22%
Hell no
1
6%
Golf wtf? Sure why not
3
17%
Golf?!! Are you crazy? Hell no!
2
11%
Maybe..
2
11%
 
Total votes: 18

Holloweye
Posts: 100
Joined: Sun Nov 28, 2010 12:21 pm

[Mod] OpenGolf

Post by Holloweye »

Been working on some different mod then normal for the OpenRA Engine. I always enjoy to make something do stuff that is not ment to do. So I decided to make a golf game mod.

The idea is to complete all the holes in as few shots as possibe. The game has multiplayer gameplay. It works that all players shot at the same time (boring to look at one player at the time to finish their turn). When all players completed the first flag then all players may continue with the second one.

It's possible to choose a player in the lobby ex: Tiger woods, Magnus Carlsson, John Cook, Nicholas Thompson, Thorbjørn Olesen and more. They all have different attributes ex: strength, accuracy, all-round and more.

Stuff that needs to be done:
- Improve graphics (medium prio)
- Improve the ball physics + add wind pyhsics (still missing due issues with the wind code) high prio
- Write propper hole + ball detection (high prio)
- Different clubs (low prio)
- Clean the project from old classes that is not needed + rename classes (medium prio)

Stuff that is done:
- Basic ball pyhsics
- Possible to choose angle, height angle, power and accuracy for each shot
- To complete a course by complete all holes.
- Multiplayer
Attachments
screeny2
screeny2
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screenshot
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Untitled3.png (781.96 KiB) Viewed 13314 times
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mainmenu
Untitled4.png (358.33 KiB) Viewed 13302 times

CombineC
Posts: 69
Joined: Sat Jun 02, 2012 11:52 am

Post by CombineC »

Dude, thats an awesome idea.
Im not a great golf fan but making Mods like this out of cnc. i love it!

bunny
Posts: 12
Joined: Thu Oct 25, 2012 11:36 am

Post by bunny »

Haha<3 love it, will be fun to try it out :) keep up the good work

User avatar
BaronOfStuff
Posts: 438
Joined: Sun May 22, 2011 7:25 pm

Post by BaronOfStuff »

I'm no fan of (watching) golf, but I'd give this a go even if just for the novelty value. Do it!

Holloweye
Posts: 100
Joined: Sun Nov 28, 2010 12:21 pm

Post by Holloweye »

Me and Combine have been trying to get a working test tileset. And it was successfull, here is image of the test.
Attachments
screeny1
screeny1
Untitled.png (61.75 KiB) Viewed 13194 times

Dragonlord
Posts: 15
Joined: Fri Dec 07, 2012 10:17 pm
Location: Here.
Contact:

Post by Dragonlord »

That closely resembles minecraft...

Holloweye
Posts: 100
Joined: Sun Nov 28, 2010 12:21 pm

Post by Holloweye »

Dragonlord wrote: That closely resembles minecraft...
It's just a test. When complete it will look nothing like that. It's just a status update to show that we are looking into change the in-game tileset and that the test was successful.

CombineC
Posts: 69
Joined: Sat Jun 02, 2012 11:52 am

Post by CombineC »

Image
:lol: ???

and with that picture i leave you this year and wish you a merry christmas and a happy new year!
Cu next year

Holloweye
Posts: 100
Joined: Sun Nov 28, 2010 12:21 pm

Post by Holloweye »

Lobby (changed factions into playable characters)
Attachments
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Untitled.png (50.91 KiB) Viewed 13143 times

Blarget2
Posts: 32
Joined: Mon May 02, 2011 7:13 pm

Post by Blarget2 »

If you want art help, id be happy to.

Holloweye
Posts: 100
Joined: Sun Nov 28, 2010 12:21 pm

Post by Holloweye »

Blarget2 wrote: If you want art help, id be happy to.
Any kind of help with graphics I would very much appreciate. Contact me on IRC (irc.freenode.net #openra) and we can discuss this further. Thanks!

epice
Posts: 174
Joined: Tue Oct 16, 2012 5:39 am

Post by epice »

Mite-b-cool, looking forward to playable version!

Blarget2
Posts: 32
Joined: Mon May 02, 2011 7:13 pm

Post by Blarget2 »

Image

and here is what i made during a private conversation with Hollow eye.

I will be expanding on the tile-set with water soon.

EDIT: water.

Image

EDIT2: updated image with variation in tiles.

Dragonlord
Posts: 15
Joined: Fri Dec 07, 2012 10:17 pm
Location: Here.
Contact:

Post by Dragonlord »

Megusta.
Needs some Bunkers(sand trap/pit) and other stuff.

Blarget2
Posts: 32
Joined: Mon May 02, 2011 7:13 pm

Post by Blarget2 »

I'll deliver.

Image

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