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C&C with OpenRA build version

Posted: Sat Aug 25, 2012 3:34 am
by zypres1
C&C with RA build order, only build from one factory....
How would that be?
Would it be fun to try out?
Should not be many changes...

Posted: Sat Aug 25, 2012 10:23 am
by Matt
Simply create a mod to try it out. Just change ProductionQueue to ClassicProductionQueue and I think it also relocates from system.yaml to structures.yaml.

Posted: Sun Aug 26, 2012 1:34 am
by tacozmeister
Cmd. Matt wrote: relocates from system.yaml to structures.yaml.
What do you mean by it 'relocates'? Can you explain that further?

Posted: Sun Aug 26, 2012 3:09 pm
by Matt
See how Red Alert defines it's production queues at https://github.com/OpenRA/OpenRA/blob/b ... em.yaml#L3 while Tiberian Dawn only has https://github.com/OpenRA/OpenRA/blob/b ... .yaml#L118 but defines the queues at https://github.com/OpenRA/OpenRA/blob/b ... s.yaml#L27

Posted: Sun Aug 26, 2012 7:19 pm
by tacozmeister
Oh! That makes a lot more sense. Hurr durr durr. Thank you. :P

like it or not?

Posted: Sun Aug 26, 2012 10:21 pm
by zypres1
I want to know if anyone else thinks this can work out?

Usually when I play C&C it comes to a time when both players defend with X numbers of MCVs all producing defence structures, or basewalking with the same.. Thats not the way I like playing it, but it seems to work.

And I hope anyone else can make it / test it out, I really just want to plant the idea, get some comments, and try it out with some players...

Posted: Mon Aug 27, 2012 8:34 pm
by knivesron
in my opinion i think the build ques should be an option thta you choose before game in the lobby or when selecting a map.

Host should have the option to change these types of rules in the sever.

the problem we have with limited build ques is the game stalemates and takes hours to finesh or untill some one decideds to die.

the problem with multiple build ques is most ppl cant keep up. its also not like the original.

Both styles are good and with a engine such as this we shouldent have to choose one or the other but have the option for both

Posted: Mon Aug 27, 2012 10:02 pm
by salvakiya
knivesron wrote: in my opinion i think the build ques should be an option thta you choose before game in the lobby or when selecting a map.

Host should have the option to change these types of rules in the sever.

the problem we have with limited build ques is the game stalemates and takes hours to finesh or untill some one decideds to die.

the problem with multiple build ques is most ppl cant keep up. its also not like the original.

Both styles are good and with a engine such as this we shouldent have to choose one or the other but have the option for both
I agree with you. There should be an option for it.

Posted: Mon Aug 27, 2012 10:43 pm
by Matt
salvakiya wrote: I agree with you. There should be an option for it.
https://github.com/OpenRA/OpenRA/issues/2197