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Warhammer 40,000

Posted: Tue May 22, 2012 8:23 pm
by knivesron
Has anybody out there considered a warhammer 40,000 rts on this engine. with as many teams and choices as the original table top warhammer 40k.

Posted: Tue May 22, 2012 8:49 pm
by bellator
:drunk:

Not really. The amount of sprites needed is simply overwhelming, especially the given the amount of walkers, different new infantry, etc. It would require thousands of frames. I don't like the Warhammer 40k universe enough to bother.

Posted: Sun Jun 10, 2012 5:44 pm
by Nukem
Lolol. Call me slow, but to create my Sniper.shp ( Which will be implemented into OpenRA later) It took me about 2-3 weeks to create a new sniper unit that only had about 250-350 frames..

Posted: Sun Jun 10, 2012 8:12 pm
by knivesron
yeah. i agree it would take a long time. But dreams are free lol. i just wanted to see what ppl thought of the idea.

Posted: Sun Jun 10, 2012 8:51 pm
by Matt
Ask nicely if you are allowed to use http://jtpeter.deviantart.com/art/Warha ... -147360403 and start modding :)

Posted: Sun Jul 01, 2012 2:59 pm
by Matt
There is actually a RA mod http://ra.nv17.com:8000/mods/ra40k.zip