Sniper Art

Sniper Art - WIP

Information and discussion for custom maps and mods.
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Nukem
Posts: 137
Joined: Sat Sep 10, 2011 6:26 pm

Sniper Art

Post by Nukem »

Working on Sniper art.
64 Frames in Currently

Animations done so far:

Idle (In all directions)
Standing (In all directions)
Running (in all directions)

Animations To Do:

Assuming Prone position
Prone Crawl
Prone Fire
Dying Animations
Various Idle animations
---
*(Assuming there will be no standing firing animations since Snipers don't usually shoot from a standing position)*

Brought to you by:
-Nuke'm Bro.
Attachments
Sniper Art<br />- WIP-<br />64 Current Frames
Sniper Art
- WIP-
64 Current Frames
Sniper.png (7.94 KiB) Viewed 8730 times

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BaronOfStuff
Posts: 438
Joined: Sun May 22, 2011 7:25 pm

Post by BaronOfStuff »

Looking good. I wouldn't mind a Sniper becoming an 'official' unit for the main game either.

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Petrenko
Posts: 156
Joined: Fri Apr 08, 2011 5:36 pm

Post by Petrenko »

I love you.
Hail to the soviets!

bellator
Posts: 90
Joined: Wed Sep 28, 2011 12:22 am

Post by bellator »

looks awesome, nice to see someone taking on making infantry, which I imagine is a pain in the ass.

No standing shooting position is a good idea too. Perhaps the sniper would have to "deploy" or something, so it would become stationary before shooting.

Nukem
Posts: 137
Joined: Sat Sep 10, 2011 6:26 pm

Post by Nukem »

All Game play mechanics of the Sniper are managed by Chrisf, I'm simply creating the Art.
If you have any questions pertaining to game play contact Chrisf.

knivesron
Posts: 93
Joined: Wed Aug 10, 2011 5:05 am

Post by knivesron »

BaronOfStuff wrote: Looking good. I wouldn't mind a Sniper becoming an 'official' unit for the main game either.
i dont think any units that wernt already in red alert sohuld be put in. i dont really like the flak truck and money truck tbh. i think things like this need to be reserved for mods. theres endless opitunities for mods on the engine. i think we just have to wait and let the onto it people make them. once openra gets bigger and more well known it will be off the richtor.
perhaps someone will make a easy noob proofed unit editor and rules editor.

Nukem
Posts: 137
Joined: Sat Sep 10, 2011 6:26 pm

Post by Nukem »

I said the same thing kniverson...

Nukem
Posts: 137
Joined: Sat Sep 10, 2011 6:26 pm

Sniper Art

Post by Nukem »

-*UPDATE*-

128 Frames In

128 Frames left till Completion!
Attachments
-Sniper Art-<br />128 frames in.
-Sniper Art-
128 frames in.
Sniper.png (15.15 KiB) Viewed 8579 times

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zypres1
Posts: 276
Joined: Mon Oct 24, 2011 8:22 pm

Post by zypres1 »

Sweet.

Looking forward to try it out.

Nukem
Posts: 137
Joined: Sat Sep 10, 2011 6:26 pm

Post by Nukem »

Cameo of the Sniper
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Cameo of the Sniper
Cameo of the Sniper
scout-sniper-m82a3.jpg (5.65 KiB) Viewed 8543 times

OverKill
Posts: 43
Joined: Wed Apr 04, 2012 10:25 pm

Post by OverKill »

8/10. Would bang. Looks like its coming along well.

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BaronOfStuff
Posts: 438
Joined: Sun May 22, 2011 7:25 pm

Post by BaronOfStuff »

What I like most about that cameo is the inclusion of the 'symbol' in the top-right corner.

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