Information and discussion for custom maps and mods.
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bellator
- Posts: 90
- Joined: Wed Sep 28, 2011 12:22 am
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by bellator »
Bastion towers, replacing pillbox for the allies. It works as a wall piece: it cannot be fired over by tanks.
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bellator
- Posts: 90
- Joined: Wed Sep 28, 2011 12:22 am
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by bellator »
BMP 2 finished
30 mm autogun + konkurs AT missile. It can carry 4 men.
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Azores
- Posts: 2
- Joined: Sat Mar 24, 2012 2:37 am
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by Azores »
This looks like fun.
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bellator
- Posts: 90
- Joined: Wed Sep 28, 2011 12:22 am
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by bellator »
A Soviet scout vehicle, jeep equivalent, except stronger.
I'll perhaps improve the turrets later.
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Attachments
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- bdrm.PNG (389.42 KiB) Viewed 23925 times
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Petrenko
- Posts: 156
- Joined: Fri Apr 08, 2011 5:36 pm
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by Petrenko »
Looks great so far,
will you add the original russian voice for soviets?
Hail to the soviets!
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bellator
- Posts: 90
- Joined: Wed Sep 28, 2011 12:22 am
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by bellator »
BaronOfStuff wrote: ↑I'll get to work on the cameos!
Sure thanks
petrenko, most likely i will be using the vanilla Russian sounds.
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bellator
- Posts: 90
- Joined: Wed Sep 28, 2011 12:22 am
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by bellator »
I made new flame thrower projectiles. Flamers will now spray napalm at the enemy rather than shooting some weird fireballs.
also, im planning to include "Zippo" M132 Armored Flamethrower, which will the allies badass anti-infantry unit.
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bellator
- Posts: 90
- Joined: Wed Sep 28, 2011 12:22 am
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by bellator »
Yes, in fact it probably wont have much effect on concrete walls.
The ftur attack is largely experimental, though. It probably wont be that intense
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BaronOfStuff
- Posts: 438
- Joined: Sun May 22, 2011 7:25 pm
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by BaronOfStuff »
A couple more cameos:
I couldn't decide which version of the TOS-1 cameo looked best, so I included both.
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bellator
- Posts: 90
- Joined: Wed Sep 28, 2011 12:22 am
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by bellator »
They look good. I guess the left one is a bit better defined.
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BaronOfStuff
- Posts: 438
- Joined: Sun May 22, 2011 7:25 pm
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by BaronOfStuff »
Yeah, the other one looks more like a glorified SAM Site...
Anyway, more stuff:
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katzsmile
- Posts: 39
- Joined: Mon Sep 06, 2010 7:03 am
- Location: Arkhangelsk
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Contact:
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by katzsmile »
Try to use sharpen tool on icons and draw text pixel-by-pixel
they will look more accurate