A minigame map for RA.
All players are provided with a barracks, oil derrik (income) and two flame towers.
In the middle of the map you can capture a war factory which will make it possible for you to build tanks. Remember there is only one so it's important to capture it.
Objective: destroy enemy bases.
[Map-Minigame] training camp
[Map-Minigame] training camp
- Attachments
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- training-camp.oramap
- Version 2
- (3.82 KiB) Downloaded 362 times
Last edited by Holloweye on Sun Oct 23, 2011 11:12 am, edited 1 time in total.
- BaronOfStuff
- Posts: 438
- Joined: Sun May 22, 2011 7:25 pm
Great idea, and was actually really intense even against the AI. However, it exploded on me:
This was a few minutes in, and happened after two AI teams were defeated.
Code: Select all
System.InvalidOperationException: TraitDictionary does not contain instance of type `OpenRA.Mods.RA.MPStartLocations`
at OpenRA.TraitDictionary.TraitContainer`1.Get(UInt32 actor)
at OpenRA.TraitDictionary.Get[T](Actor actor)
at OpenRA.Actor.Trait[T]()
at OpenRA.Mods.RA.HackyAI.ChooseEnemyTarget()
at OpenRA.Mods.RA.HackyAI.AssignRolesToIdleUnits(Actor self)
at OpenRA.Mods.RA.HackyAI.Tick(Actor self)
at OpenRA.World.<Tick>m__A9(TraitPair`1 x)
at OpenRA.WorldUtils.<DoTimed>c__AnonStorey4D`1.<>m__F1(T x)
at OpenRA.Exts.Do[T](IEnumerable`1 e, Action`1 fn)
at OpenRA.WorldUtils.DoTimed[T](IEnumerable`1 e, Action`1 a, String text, Double time)
at OpenRA.World.Tick()
at OpenRA.Game.Tick(OrderManager orderManager)
at OpenRA.Game.Tick(OrderManager orderManager, Viewport viewPort)
at OpenRA.Game.Run()
at OpenRA.Program.Run(String[] args)
at OpenRA.Program.Main(String[] args)
I like your idea, but I've tested map and there are some mistakes
First, it's better destroy War Factory than capture them, because you'll get 800$
Second, war factory has poor health
Third, on some spots(red) you can easily destroy enemy barr/oil, so best start has Multi01 (northwest) and you can move through blue spot.
EDIT: Mayber you can add rock(s) on red spots or something else...
First, it's better destroy War Factory than capture them, because you'll get 800$
Second, war factory has poor health
Third, on some spots(red) you can easily destroy enemy barr/oil, so best start has Multi01 (northwest) and you can move through blue spot.
EDIT: Mayber you can add rock(s) on red spots or something else...
- Attachments
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- you can see red/blue spots
- mistakes.jpg (237.16 KiB) Viewed 4609 times