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Map editor, Upper Player limit and ideas for lobby

Posted: Thu Oct 13, 2011 11:35 pm
by knivesron
the other night i tried to make a 7v7 map and it crashed upon opening. when i removed players to make it a 12 player map it worked fine. as far as i know i had the yaml file correctly written and enough spawn point, but it dident work with 14 players.

another thing i think openra should be looking at is a choose start pos, much like what they use in ta spring. the host makes boxes for each team to start in. has more options and is more usfull. you dont run into the problems of wanted to do a 4v4 on a 2v2 map

Posted: Sat Oct 15, 2011 5:40 pm
by riderr3
map editor is a bit crude now :roll:

Posted: Sun Oct 16, 2011 5:17 pm
by Sprog
it's still useable though, 12 players seems like enough for the moment

Posted: Mon Oct 17, 2011 10:26 am
by knivesron
well 12 players is enough when you have only 12 ppl. there was a reason i want to make a 14 player map ay. :D :lol:

Posted: Sun Jul 01, 2012 4:25 pm
by zypres1
is this fixed?

Posted: Sun Jul 01, 2012 7:54 pm
by BaronOfStuff
Just made a (crap) test map with 20 starts, works fine as far as bots are concerned.