[map] [ra] Seven Stairs [7 players]
Posted: Fri Jun 24, 2011 12:36 am
Hi
I have built a map for 4 vs. 3 or 3 vs. 3 matches (or even less players).
I call this version 0.1 because the ends of the bridges must still be fixed to look nice
and it's probably imbalanced, because I haven't tested team play on it yet.

Team play is supposed to be left 4 vs. right 3.
The idea of this map is that on each team there is one good starting spot and two (three) bad ones. The bad ones don't have a lot of ore and are directly connected to a long lake. After destroying 2 bridges ships can go to the weak enemy bases and attack them.
A long chain of mountains divided in 7 levels with a lot of ore goes from the top right to the bottom left. It can only be entered from it's ends or from transport ships.
I hope that players from the weak spots will expand and build their refineries on the mountains, so that there'll be a fight for the mountain chain and for the water.
Happy testing and feel free to post suggestions!
Tirili
I have built a map for 4 vs. 3 or 3 vs. 3 matches (or even less players).
I call this version 0.1 because the ends of the bridges must still be fixed to look nice
and it's probably imbalanced, because I haven't tested team play on it yet.

Team play is supposed to be left 4 vs. right 3.
The idea of this map is that on each team there is one good starting spot and two (three) bad ones. The bad ones don't have a lot of ore and are directly connected to a long lake. After destroying 2 bridges ships can go to the weak enemy bases and attack them.
A long chain of mountains divided in 7 levels with a lot of ore goes from the top right to the bottom left. It can only be entered from it's ends or from transport ships.
I hope that players from the weak spots will expand and build their refineries on the mountains, so that there'll be a fight for the mountain chain and for the water.
Happy testing and feel free to post suggestions!
Tirili