Terrain Expansion [RA][D2K]
Hi,
sorry, but there are no updates.
Desert Theater is complet converted and playable, but there is some mistakes. For examples: Ore Mines, Pillbox Camo, Silo Camo...
Now I working on Battlefield modification, which combine TD and RA units. In this modification you can't build any buildings, only producing units (play my Tank Battlefield map) and buildings leaving husk.
At last, I finishing texless cameos for OpenRA .
sorry, but there are no updates.
Desert Theater is complet converted and playable, but there is some mistakes. For examples: Ore Mines, Pillbox Camo, Silo Camo...
Now I working on Battlefield modification, which combine TD and RA units. In this modification you can't build any buildings, only producing units (play my Tank Battlefield map) and buildings leaving husk.
At last, I finishing texless cameos for OpenRA .
Heyho.
I do now how to open cmd but not how to open it in a folder.
Also when i start the .exe it tells me it can't run it in fullscreen. Already let it open in a window but no change. Then why p: ?
I'm afraid i'm too dumb for this .
Edit:
I think i got it to work by using a shortcut of the .exe and add the commands.
Which .pal do i have to use for the shp? openra.pal?
I do now how to open cmd but not how to open it in a folder.
Also when i start the .exe it tells me it can't run it in fullscreen. Already let it open in a window but no change. Then why p: ?
I'm afraid i'm too dumb for this .
Edit:
I think i got it to work by using a shortcut of the .exe and add the commands.
Which .pal do i have to use for the shp? openra.pal?
Hail to the soviets!
just copy command prompt in folder with ramix513 programs, next open command prompt in your folder, then type in CP:
nameofprogram.exe scripts
for example:
-then just rename your new file ROAD01.PCX to ROAD01.TEM
Program use standart temperat.pal
PS: Sorry, I can't explain this better, because i don't speak english...
nameofprogram.exe scripts
for example:
Code: Select all
pcx2rmt.exe road01.pcx
Program use standart temperat.pal
PS: Sorry, I can't explain this better, because i don't speak english...
@harisson: I just merged your extension with a git checkout of chrisforbes/OpenRA. It worked, but it appears some filenames are uppercase, where the yaml specifies lowercase and vice-versa. No problem on Windows, but Linux (and possibly OSX) have case sensitive file-systems, which crashes OpenRA.
Perhaps you want to convert all filenames to lowercase, or 'fix' the yaml? All files in 'mods/ra/bits' are currently lowercase for vanilla OpenRA.
Very nice work btw. Are you still working on the desert terrain etc? Would be a valuable addition to the currently available tiles imho.
Perhaps you want to convert all filenames to lowercase, or 'fix' the yaml? All files in 'mods/ra/bits' are currently lowercase for vanilla OpenRA.
Very nice work btw. Are you still working on the desert terrain etc? Would be a valuable addition to the currently available tiles imho.
I found a couple of .shps for buildings on RA afraid, it's got two civilian buildings. I think this would be good for an urban enviroment.
(Perhaps you could make a garrison mode with them :o?)
(Perhaps you could make a garrison mode with them :o?)
- Attachments
-
- civilianbuilding.shp
- One building.
- (9.87 KiB) Downloaded 421 times
-
- civilianbuilding2.shp
- Another one.
- (9.06 KiB) Downloaded 435 times