Being on a mac...
Posted: Wed Feb 16, 2011 8:29 pm
Hi, I'm (evidently) new to this forum, and would like some help on a couple of things.
Firstly, how can you use an editor on mac? It seems to be an EXE file, and that simply doesn't work on mac. Wine doesn't agree with it either. I'm not an idiot with macs, but I'm not a superuser either. Also, I don't have access to a PC, to use said editor. Barring editing the files (which i'm not too keen on, with my bad rep), I'm slightly clueless on what can be done. (I have checked the "package contents, and the only unix friendly file is the main executable)
Secondly, what is the situation on mods? I am aware that the RA and TD are themselves mods, but are there others that people have slaved over?
Now. I have suggestions ~ Ants? that'd be funky! Harvest ant, infant (infantry) ant, and of course warrior ant (heavy tank) and fire (alt. tank) ant. Very basic concept. After all, It came from Red Alert! (Not that funny.)
Another- Volkov & Chitzkoi ( I think mentioned elsewhere)
How about porting some RA1 mods to this thing? Or would that not be kosher? I know there's licencing rants that states you can't distribute freeware without the consent of the creator.
Opinions ~ You guys done a great job on this. Finally I can play C&C on a mac! I like what you done, with balancing. Its very much identical to the original. Good implementing of rankings, but do they have an effect on performance? I think so, but it could have been a placebo effect. I love the plane crashing concept, and the burning tanks concept.
Constructive criticism ~ Right click? This is incredibly difficult on a macbook pro. Whatever way you do it, theres not a strict 100% chance of success of a right click. (barring ctrl click) a feature to change this would be very nice. Even if this nae happens, it needs to be consistent. Using superpowers should be activated with right click.
Artillery is too long ranged, IMO. But, artillery in RA was too underpowered. Either way, bump the price, or dock the length.
Future features ~ Groups. I have groups of 20 MIGs that I allocate to group 1, a few Tanya's to group 2, mammoths to group 3 and so on. This feature is not (yet, i hope) in OpenRA.
Next, Lunar Battlefield! The crazy map where anything goes! That'd be a nice new feature!
Problems ~ I have noticed, occasionally, when i use the lettering to build stuff, it sticks, and makes me build 50 bazillion power plants. Solution ~ press said button again. THEN right click to undo the amount of times it had done.
Also, there seems to be a bit of latency when building, holding, and using superpowers. I can right click several times on a "building" process
I know this is kinda early to poke holes, but I mean this to aid, not to burn. I am highly appreciative of the effort being put into this project.
Thats all for now, I'll contribute more later.
By the way, I'm not technically minded enough to create maps or units, so the chances I make maps are slim. why about the editor? There's no harm in trying!!
Firstly, how can you use an editor on mac? It seems to be an EXE file, and that simply doesn't work on mac. Wine doesn't agree with it either. I'm not an idiot with macs, but I'm not a superuser either. Also, I don't have access to a PC, to use said editor. Barring editing the files (which i'm not too keen on, with my bad rep), I'm slightly clueless on what can be done. (I have checked the "package contents, and the only unix friendly file is the main executable)
Secondly, what is the situation on mods? I am aware that the RA and TD are themselves mods, but are there others that people have slaved over?
Now. I have suggestions ~ Ants? that'd be funky! Harvest ant, infant (infantry) ant, and of course warrior ant (heavy tank) and fire (alt. tank) ant. Very basic concept. After all, It came from Red Alert! (Not that funny.)
Another- Volkov & Chitzkoi ( I think mentioned elsewhere)
How about porting some RA1 mods to this thing? Or would that not be kosher? I know there's licencing rants that states you can't distribute freeware without the consent of the creator.
Opinions ~ You guys done a great job on this. Finally I can play C&C on a mac! I like what you done, with balancing. Its very much identical to the original. Good implementing of rankings, but do they have an effect on performance? I think so, but it could have been a placebo effect. I love the plane crashing concept, and the burning tanks concept.
Constructive criticism ~ Right click? This is incredibly difficult on a macbook pro. Whatever way you do it, theres not a strict 100% chance of success of a right click. (barring ctrl click) a feature to change this would be very nice. Even if this nae happens, it needs to be consistent. Using superpowers should be activated with right click.
Artillery is too long ranged, IMO. But, artillery in RA was too underpowered. Either way, bump the price, or dock the length.
Future features ~ Groups. I have groups of 20 MIGs that I allocate to group 1, a few Tanya's to group 2, mammoths to group 3 and so on. This feature is not (yet, i hope) in OpenRA.
Next, Lunar Battlefield! The crazy map where anything goes! That'd be a nice new feature!
Problems ~ I have noticed, occasionally, when i use the lettering to build stuff, it sticks, and makes me build 50 bazillion power plants. Solution ~ press said button again. THEN right click to undo the amount of times it had done.
Also, there seems to be a bit of latency when building, holding, and using superpowers. I can right click several times on a "building" process
I know this is kinda early to poke holes, but I mean this to aid, not to burn. I am highly appreciative of the effort being put into this project.
Thats all for now, I'll contribute more later.
By the way, I'm not technically minded enough to create maps or units, so the chances I make maps are slim. why about the editor? There's no harm in trying!!