[RA] How to Remove Crate-Gained Condition After One Specific Weapon Attack

My unit gets a condition from a custom crate. Need to remove it after its specific weapon attacks once.

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dxxds0
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Joined: Tue Sep 30, 2025 12:43 am

[RA] How to Remove Crate-Gained Condition After One Specific Weapon Attack

Post by dxxds0 »

I have a unit that acquires a condition when picking up my custom crate. I want this condition to be revoked after the unit uses one of its specific weapons to attack once. How to do this?

Here's the specific situation: I designed an infantry unit that, upon picking up a crate, gains condition P1, which activates another weapon. I want this weapon to be one-time use, so I wrote:

GrantConditionOnAttack:
Condition: !P1

But this can't Remove P1, and it can't specify a particular weapon.

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