All i have done is ported the C&C Meets Star Wars mod by Nyerguds to the OpenRA engine, basically as a small proof of concept for myself. But i thought id post the mod files here and see what people think

Checkout github for latest https://github.com/dan9550/OpenRA/tree/cnc_starwars
DOWNLOAD:
http://www.moddb.com/mods/cc-meets-star ... e-20130304
CHANGELOG:
release-20130304:
Hopefully fixed the palette issues with icons
release-20130125:
Crashes on Linux
Incorrect Death Star icon with certain terrain types
release-20130119:
Edited shellmap
Changed included maps
Cleaned up some files
Got rid of proctwr lights
Fixed chrome
Fixed harvester docking animation
Added and modified the included maps
Tweaked and added some install code
V1.4:
Removed saturation effect from shellmap
Added a partial harvester docking animation
Removed version string from load screen
V1.3a
Millennium Falcon not appearing fixed
Tool tip descriptions added
Loading screen no longer displays GDI \ NOD
Apache appearing instead of A-Wing fixed
Silos not appearing correctly fixed
Added tool tips for unit husks
Added Super weapon tool tips
Changed faction strings
Modified some chrome elements (lobby & objectives)
Deleted some unneeded files in the mod folder
Moved MIX files to packages directory
V1.1 Alpha
Mix files now included
Edited chrome.png with star wars logos to replace gdi/nod
Added Names of structures, units etc to tooltips
Added maps ripped straight from C&C
Edited shellmap to play music
KNOWN ISSUES:
None at this time

TODO:
Script shellmap
Port The Battle of Hoth mission