Apologies for semi-necroing.
Also, "Hello, everyone!"
Other than Red Alert 2's engine allowing different "levels" of height in terrain, what part of Red Alert 2 (including Yuri's Revenge) could not be modded?
I.e. Is there some OpenRA engine limitation that would prevent making a RA2+YR mod for OpenRA? (Again, ignoring the terrain height thing. Rather minor in my opinion anyway**)
And yes, I understand not all the required traits for all the functionality is currently present. But that is what getting involved and github forking are for, no?
**Note: The reason I view it as a minor thing is because beyond "Ooh, pretty." and "Aargh!! Potholes in my base!" it didn't add much to gameplay.
The first, no longer applies, and the second was just annoying.