Release 20210321 Tiberian Dawn crashes
Posted: Tue Aug 24, 2021 7:06 pm
With the latest release the TiberianDawn game crashes when I try to launch a Skirmish game.
Does anyone know what this errors mean/how can I fix it?
OpenRA engine version release-20210321
Tiberian Dawn mod version release-20210321
Date: 2021-08-24 19:02:45Z
Operating System: Windows (Microsoft Windows NT 6.1.7601 Service Pack 1)
Runtime Version: .NET CLR 4.0.30319.42000
Exception of type `System.NullReferenceException`: Object reference not set to an instance of an object.
at OpenRA.Platforms.Default.Texture.GetData()
at OpenRA.Graphics.Sheet.CreateBuffer()
at OpenRA.Graphics.SequenceProvider.Preload()
at OpenRA.Map.PostInit()
at OpenRA.Map..ctor(ModData modData, IReadOnlyPackage package)
at OpenRA.ModData.PrepareMap(String uid)
at OpenRA.Game.StartGame(String mapUID, WorldType type)
at OpenRA.Network.UnitOrders.ProcessOrder(OrderManager orderManager, World world, Int32 clientId, Order order)
at OpenRA.Network.OrderManager.TickImmediate()
at OpenRA.Sync.<>c__DisplayClass13_0.<RunUnsynced>b__0()
at OpenRA.Game.InnerLogicTick(OrderManager orderManager)
at OpenRA.Game.LogicTick()
at OpenRA.Game.Loop()
at OpenRA.Game.Run()
at OpenRA.Game.InitializeAndRun(String[] args)
at OpenRA.WindowsLauncher.WindowsLauncher.RunGame(String[] args)
Does anyone know what this errors mean/how can I fix it?
OpenRA engine version release-20210321
Tiberian Dawn mod version release-20210321
Date: 2021-08-24 19:02:45Z
Operating System: Windows (Microsoft Windows NT 6.1.7601 Service Pack 1)
Runtime Version: .NET CLR 4.0.30319.42000
Exception of type `System.NullReferenceException`: Object reference not set to an instance of an object.
at OpenRA.Platforms.Default.Texture.GetData()
at OpenRA.Graphics.Sheet.CreateBuffer()
at OpenRA.Graphics.SequenceProvider.Preload()
at OpenRA.Map.PostInit()
at OpenRA.Map..ctor(ModData modData, IReadOnlyPackage package)
at OpenRA.ModData.PrepareMap(String uid)
at OpenRA.Game.StartGame(String mapUID, WorldType type)
at OpenRA.Network.UnitOrders.ProcessOrder(OrderManager orderManager, World world, Int32 clientId, Order order)
at OpenRA.Network.OrderManager.TickImmediate()
at OpenRA.Sync.<>c__DisplayClass13_0.<RunUnsynced>b__0()
at OpenRA.Game.InnerLogicTick(OrderManager orderManager)
at OpenRA.Game.LogicTick()
at OpenRA.Game.Loop()
at OpenRA.Game.Run()
at OpenRA.Game.InitializeAndRun(String[] args)
at OpenRA.WindowsLauncher.WindowsLauncher.RunGame(String[] args)