Page 1 of 1

Dead bodies don't remain on the ground like they do in OG RA.

Posted: Sat Apr 10, 2021 9:48 am
by Alex
It occurred to me recently after playing some old RA on an emulator that killed infantry just vanish in OpenRA but in the original game, the remains of the squashed/exploded soldier would stay on the terrain for a few seconds and slowly fade away. Was this not included in OpenRA intentionally? Could it be added as an optional switch?

Since I noticed this it made me realise that it's one of the things I subconsciously felt was missing. Along with the sound effect for the mammoth tank missiles.

Re: Dead bodies don't remain on the ground like they do in OG RA.

Posted: Tue Jul 13, 2021 8:59 pm
by Matt
That is included. They just fade away faster.