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parallel unit production in red alert

Posted: Sun Feb 07, 2021 9:58 pm
by hucywypawknmvuwsrt
Is there a way to allow parallel unit production from multiple unit production buildings of the same type in openra's red alert?
For example in openra's 95 C&C you can build 2 different hands of nod and produce rife man unit from one barracks and a rocket soldier from the other, is there a way to allow such a feature in openra's red alert?

Re: parallel unit production in red alert

Posted: Mon Feb 08, 2021 9:22 am
by abcdefg30
It is possible, but you would have to create your own mod. (It is not doable in maps with custom rules since it requires UI changes.)

Re: parallel unit production in red alert

Posted: Mon Feb 08, 2021 11:09 am
by hucywypawknmvuwsrt
abcdefg30 wrote:
Mon Feb 08, 2021 9:22 am
It is possible, but you would have to create your own mod. (It is not doable in maps with custom rules since it requires UI changes.)
Do you know of an existing mod(official/custom)? because I don't have that much modding skills.

Re: parallel unit production in red alert

Posted: Mon Feb 08, 2021 6:51 pm
by abcdefg30
Sadly I don't know of any mods which do that with vanilla RA rules. However, on Discord I was pointed towards https://resource.openra.net/maps/34993 which is a custom map that enables this ingame. (Although without the UI changes, so it's not completely as in TD since you have to select the exact building that is producing.)

Re: parallel unit production in red alert

Posted: Wed Feb 10, 2021 12:02 am
by hucywypawknmvuwsrt
abcdefg30 wrote:
Mon Feb 08, 2021 6:51 pm
Sadly I don't know of any mods which do that with vanilla RA rules. However, on Discord I was pointed towards https://resource.openra.net/maps/34993 which is a custom map that enables this ingame. (Although without the UI changes, so it's not completely as in TD since you have to select the exact building that is producing.)
Ok, thanks anyway friend.