Sudden problems and crash
Posted: Fri Jan 29, 2021 6:42 pm
Hello,
since today everything was fine and the game was running as it supposed to be.
Today I experienced an error and a crash when I click on the multiplayer button on the main menu.
I already made a new installation and it worked for a game. Now the same problem occurs.
Here would be the exception log:
OpenRA engine version release-20200503
Red Alert mod version release-20200503
on map f6c528c39e04c6880343ef6be5d2a43d086980fa (Desert Shellmap by Scott_NZ).
Date: 2021-01-29 18:31:48Z
Operating System: Windows (Microsoft Windows NT 6.2.9200.0)
Runtime Version: .NET CLR 4.0.30319.42000
Exception of type `System.ArgumentNullException`: Der Wert darf nicht NULL sein.
Parametername: key
bei System.ThrowHelper.ThrowArgumentNullException(ExceptionArgument argument)
bei System.Collections.Generic.Dictionary`2.FindEntry(TKey key)
bei System.Collections.Generic.Dictionary`2.TryGetValue(TKey key, TValue& value)
bei OpenRA.Exts.GetOrAdd[K,V](Dictionary`2 d, K k, Func`2 createFn)
bei OpenRA.MapCache.<>c__DisplayClass14_0.<QueryRemoteMapDetails>b__0(String uid)
bei System.Linq.Enumerable.WhereSelectEnumerableIterator`2.MoveNext()
bei System.Linq.Enumerable.WhereEnumerableIterator`1.MoveNext()
bei System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement](IEnumerable`1 source, Func`2 keySelector, Func`2 elementSelector, IEqualityComparer`1 comparer)
bei OpenRA.MapCache.QueryRemoteMapDetails(String repositoryUrl, IEnumerable`1 uids, Action`1 mapDetailsReceived, Action queryFailed)
bei OpenRA.Mods.Common.Widgets.Logic.ServerListLogic.<>c__DisplayClass37_0.<RefreshServerListInner>b__0()
bei OpenRA.Primitives.ActionQueue.PerformActions(Int64 currentTime)
bei OpenRA.Game.LogicTick()
bei OpenRA.Game.Loop()
bei OpenRA.Game.Run()
bei OpenRA.Game.InitializeAndRun(String[] args)
bei OpenRA.WindowsLauncher.RunGame(String[] args)
Anyone got any ideas what to adjust and click to make it work again?
Thanks for your help!
Kane87
since today everything was fine and the game was running as it supposed to be.
Today I experienced an error and a crash when I click on the multiplayer button on the main menu.
I already made a new installation and it worked for a game. Now the same problem occurs.
Here would be the exception log:
OpenRA engine version release-20200503
Red Alert mod version release-20200503
on map f6c528c39e04c6880343ef6be5d2a43d086980fa (Desert Shellmap by Scott_NZ).
Date: 2021-01-29 18:31:48Z
Operating System: Windows (Microsoft Windows NT 6.2.9200.0)
Runtime Version: .NET CLR 4.0.30319.42000
Exception of type `System.ArgumentNullException`: Der Wert darf nicht NULL sein.
Parametername: key
bei System.ThrowHelper.ThrowArgumentNullException(ExceptionArgument argument)
bei System.Collections.Generic.Dictionary`2.FindEntry(TKey key)
bei System.Collections.Generic.Dictionary`2.TryGetValue(TKey key, TValue& value)
bei OpenRA.Exts.GetOrAdd[K,V](Dictionary`2 d, K k, Func`2 createFn)
bei OpenRA.MapCache.<>c__DisplayClass14_0.<QueryRemoteMapDetails>b__0(String uid)
bei System.Linq.Enumerable.WhereSelectEnumerableIterator`2.MoveNext()
bei System.Linq.Enumerable.WhereEnumerableIterator`1.MoveNext()
bei System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement](IEnumerable`1 source, Func`2 keySelector, Func`2 elementSelector, IEqualityComparer`1 comparer)
bei OpenRA.MapCache.QueryRemoteMapDetails(String repositoryUrl, IEnumerable`1 uids, Action`1 mapDetailsReceived, Action queryFailed)
bei OpenRA.Mods.Common.Widgets.Logic.ServerListLogic.<>c__DisplayClass37_0.<RefreshServerListInner>b__0()
bei OpenRA.Primitives.ActionQueue.PerformActions(Int64 currentTime)
bei OpenRA.Game.LogicTick()
bei OpenRA.Game.Loop()
bei OpenRA.Game.Run()
bei OpenRA.Game.InitializeAndRun(String[] args)
bei OpenRA.WindowsLauncher.RunGame(String[] args)
Anyone got any ideas what to adjust and click to make it work again?
Thanks for your help!
Kane87