I think that mechanics recovering smoldering husks from the battlefield is a really cool feature.
Unfortunately these husks dissapear really fast so this feature is not that interesting as it could be.
Is there a way to prolong the time smoldering husks remain on the battlefield? This is also more reallistic since a 60 ton tank cannot vanish in thin air like that.
Recovering Husks
Future cool feature
Re: Recovering Husks
Yes, you can mod that into a map with custom rules.
The reason the husks go away that quickly was that you can block a refinery or war factory with a husk this way. This was seen as a balance problem, that's why they expire this fast, currently.
Cheers
The reason the husks go away that quickly was that you can block a refinery or war factory with a husk this way. This was seen as a balance problem, that's why they expire this fast, currently.
Cheers
Re: Recovering Husks
Got it. Althorough there's no better feeling than capturing a smoldering mammoth/heavy tank with a mechanic.
I understood this was a tactic used by the germans in WW2 to keep ownership over battlefield after a battle to recover/repair damaged tanks.
This would be a feature to remember in a strategy game.
Is there a map-maker/modder or settings file in OpenRA that I can edit to set that husk-timing parameter?
I understood this was a tactic used by the germans in WW2 to keep ownership over battlefield after a battle to recover/repair damaged tanks.
This would be a feature to remember in a strategy game.
Is there a map-maker/modder or settings file in OpenRA that I can edit to set that husk-timing parameter?
Re: Recovering Husks
If you only want to to try it on singleplayer or with a good friend, you can edit the mod files directly. In your install direcory/mods/ra/rules probably vehicle.yaml or defaults.yaml. Note that there is inheritance, for example a tank inherits all features of a tracked vehicle.
Note that this breaks your game for online play!! (Except if your friend has the exact same modifications, maybe it works)
A better way is to unzip a map, add Rules: to it, and copy the modified unit rules there. Upload map to resource center and play online
Note that this breaks your game for online play!! (Except if your friend has the exact same modifications, maybe it works)
A better way is to unzip a map, add Rules: to it, and copy the modified unit rules there. Upload map to resource center and play online