Problems with Sarin Gass 1 Crackdown

Discussion about the game and its default mods.
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Lassar
Posts: 33
Joined: Tue Dec 18, 2018 11:20 pm

Problems with Sarin Gass 1 Crackdown

Post by Lassar »

For starters you can't lose in this map.

Go ahead and commit suicide with all you men.

You can't win, but you can't lose.

Second, using easy normal speed, I see no way to win.

You always get destroyed.

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Materianer
Posts: 195
Joined: Mon Jul 04, 2016 8:27 am

Re: Problems with Sarin Gass 1 Crackdown

Post by Materianer »

You are right i tryed it if you loose all your units the mission will go on and your left with no sight.

But the 2nd thing you said is wrong it is winable. Easier if you know the convoy paths of course. ;)

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WhoCares
Posts: 312
Joined: Mon Feb 13, 2017 11:28 pm

Re: Problems with Sarin Gass 1 Crackdown

Post by WhoCares »


abcdefg30
Posts: 639
Joined: Mon Aug 18, 2014 6:00 pm

Re: Problems with Sarin Gass 1 Crackdown

Post by abcdefg30 »

You still have the prisoners, so not all your units are dead.

Edit: Ah sorry, I confused this with the second part of the mission. This is indeed a bug. Did nobody test the mission beforehand? :(

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Materianer
Posts: 195
Joined: Mon Jul 04, 2016 8:27 am

Re: Problems with Sarin Gass 1 Crackdown

Post by Materianer »

I've seen you updated the map on the resource center.

If you replace this code with the current Tick-function in crackdown.lua the not loosing problem should be fixed.

Code: Select all

Tick = function()
	ussr.Cash = 5000
	badguy.Cash = 5000

	if ussr.HasNoRequiredUnits() and badguy.HasNoRequiredUnits() then
		greece.MarkCompletedObjective(objKillAll)
	end

	if greece.HasNoRequiredUnits() then
		if not greece.IsObjectiveCompleted(objRadarSpy) and not greece.IsObjectiveFailed(objRadarSpy) then
			greece.MarkFailedObjective(objRadarSpy)
		end
		if not greece.IsObjectiveCompleted(objDestroyAllTrucks) and not greece.IsObjectiveFailed(objDestroyAllTrucks) then
			greece.MarkFailedObjective(objDestroyAllTrucks)
		end
		if not greece.IsObjectiveCompleted(objKillAll) and not greece.IsObjectiveFailed(objKillAll) then
			greece.MarkFailedObjective(objKillAll)
		end
	end
end
Hint - Maybe the tabs wont be copied right if you just copy paste the code.

abcdefg30
Posts: 639
Joined: Mon Aug 18, 2014 6:00 pm

Re: Problems with Sarin Gass 1 Crackdown

Post by abcdefg30 »

I filed a fix for this issue at OpenRA/OpenRA#16544. Thanks for the report, again. ^^

Loremoth
Posts: 5
Joined: Wed May 04, 2022 3:47 pm

Re: Problems with Sarin Gass 1 Crackdown

Post by Loremoth »

Has someone finished it in hard mode? I think it's impossible like other missions...

P.S.: I see the replay but cannot access it

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Punsho
Posts: 143
Joined: Wed Jul 18, 2018 2:56 pm
Location: Lithuania

Re: Problems with Sarin Gass 1 Crackdown

Post by Punsho »

The replay is from an older release. And as you can see, people have indeed finished it

Loremoth
Posts: 5
Joined: Wed May 04, 2022 3:47 pm

Re: Problems with Sarin Gass 1 Crackdown

Post by Loremoth »

Punsho wrote:
Sun May 08, 2022 8:27 pm
The replay is from an older release. And as you can see, people have indeed finished it
Where I can see? In hard mode of course.

Loremoth
Posts: 5
Joined: Wed May 04, 2022 3:47 pm

Re: Problems with Sarin Gass 1 Crackdown

Post by Loremoth »

Ok, I have actually finished it :)

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