Any top players, or anyone, willing to test out some balance
Posted: Sun Mar 25, 2018 6:06 am
Some minor adjustments. Latest version is v32, with upcoming fixes for v33:
-reduce infantry (e1, e3) sight 1/2 cell
-increase hind/apache/yak sight 1 cell
-increase apc sight 1 cell
-slightly buff aa damage (i may have made it underpowered, not sure if i need to change anything yet)
-remove 40 power from MCV (idk why i ever did this lol)
-reduce grenadier move speed (i made them TOO fast)
.
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Link to latest maps:
Pitfight: https://resource.openra.net/maps/26369/
Ore Gardens: https://resource.openra.net/maps/26368/
Ascent: https://resource.openra.net/maps/26346/
-reduce infantry (e1, e3) sight 1/2 cell
-increase hind/apache/yak sight 1 cell
-increase apc sight 1 cell
-slightly buff aa damage (i may have made it underpowered, not sure if i need to change anything yet)
-remove 40 power from MCV (idk why i ever did this lol)
-reduce grenadier move speed (i made them TOO fast)
.
.
Link to latest maps:
Pitfight: https://resource.openra.net/maps/26369/
Ore Gardens: https://resource.openra.net/maps/26368/
Ascent: https://resource.openra.net/maps/26346/