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Why Red Alert sucks...

Posted: Fri Mar 23, 2018 4:54 am
by netnazgul
...in 1997 :P

Something I've dug up from the depths of internet by accident.

http://ra.afraid.org/html/lib/rasucks.html

Posted: Fri Mar 23, 2018 7:11 am
by CatGirls420
Lol that's a lot of effort for something so....small. You'd almost think I wrote that hehe

Posted: Fri Mar 23, 2018 8:53 am
by zinc
From what I remember when I read it previously, OpenRA has already fixed a lot of that stuff.

As for complaints about parts of the game being unrealistic, it's just a game anyway, so...

Posted: Fri Mar 23, 2018 10:09 am
by eskimo
Funny you posted this as the other week i went through some old bookmarks to see if some of the old sites i used to visit were still active from when i was a kid and saw this one. It's amazing how that site is still going and worked on still. It's also cool how they still have a guestbook, now that's old school.

Posted: Fri Mar 23, 2018 12:06 pm
by SirCake
Haha :D
2.1.3 Rocket Infantry: These guys are studs, they carry all kind of rockets and launchers. They can take out ground units as well as air units with the same missile launcher. How stupid can you get?
Quite well written article, though a lot of his points are owed to comparing the real world to a game ;)