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Bug Replay Thread

Posted: Mon Dec 18, 2017 7:07 pm
by SirCake
Not sure if this conforms to forum rules? But github doesn't accept orarep...

Shows a really annoying example of the chronoshpere bug, where units stay at the targeted loaction, even though their chrono timer has expired.
I thought this was limited to the german chrono, but seems its only statistics which and when units get stuck.
Got unlucky "dice rolls" and lost 4 cruisers where I should have only lost 1.

Re: Bug Replay Thread

Posted: Tue Dec 19, 2017 3:05 am
by anjew
SirCake wrote: But github doesn't accept orarep...
the way to get around this is putting in a zip file