Men are being trained as veterans
Newly trained men walking out of the barracks as veterans
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- Posts: 8
- Joined: Thu Dec 01, 2016 1:02 pm
- Location: Fleurieu Peninsula
I think that the nuke timer would reset in the original Red Alert?Murto the Ray wrote: ↑IIRC FiveAces said that it may be the case during one of his casts but i think he also said he wasn't sure.PizzaAtomica wrote: ↑I thought if you put it in the nuke silo / iron curtain / chronosphere, it would reset the timer, but this is only something I vaguely remember somebody saying long ago, maybe it was just a suggestion.
mac Diarmarta wrote: ↑I think that the nuke timer would reset in the original Red Alert?Murto the Ray wrote: ↑IIRC FiveAces said that it may be the case during one of his casts but i think he also said he wasn't sure.PizzaAtomica wrote: ↑I thought if you put it in the nuke silo / iron curtain / chronosphere, it would reset the timer, but this is only something I vaguely remember somebody saying long ago, maybe it was just a suggestion.
Yes, thought so, too. Although my memories sometimes fail me
- MustaphaTR
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- Location: Kastamonu, Turkey
I don't think Nuke Silo was infiltrateable in original RA, but i didn't really played it much so not sure. Putting spies in Super Weapons reset the Timer on Red Alert 2 tho.jaZz_KCS wrote: ↑mac Diarmarta wrote: ↑I think that the nuke timer would reset in the original Red Alert?Murto the Ray wrote: ↑IIRC FiveAces said that it may be the case during one of his casts but i think he also said he wasn't sure.PizzaAtomica wrote: ↑I thought if you put it in the nuke silo / iron curtain / chronosphere, it would reset the timer, but this is only something I vaguely remember somebody saying long ago, maybe it was just a suggestion.
Yes, thought so, too. Although my memories sometimes fail me