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What is likely to happen to pillboxes in next playtest?

Posted: Tue Dec 13, 2016 10:08 pm
by zinc
I assume they will be changed in some way?

Re: What is likely to happen to pillboxes in next playtest?

Posted: Tue Dec 13, 2016 11:12 pm
by Materianer
zinc wrote: I assume they will be changed in some way?
Seems like
https://github.com/OpenRA/OpenRA/pull/12470
Another big nerf for allies ...

Posted: Wed Dec 14, 2016 12:26 am
by zinc
But then flame tower still at 500? I personally find them fairly rubbish but they are better at base destruction than a pill box and also supposedly better against tanks.

Posted: Wed Dec 14, 2016 9:37 am
by jaZz_KCS
The flame tower has been subject of testing throughout the last weeks. Increasing it's projectile speed for example as SoScared has done in several testmaps (we also had some test games on stream) seems to be a viable.