Never too early to start playtesting.
Posted: Fri Jul 22, 2016 4:20 pm
So I took a solid amount of balance change suggestions, added a few personal favourites of my own, and hijacked a ton of maps. All properly uploaded to the resource center but for convenience, here's a zip of all 17 modded maps:
https://www.dropbox.com/s/w2qntxw6xod0i ... 3.zip?dl=0
MODIFICATIONS
Light Tank:
ReloadDelay doubled, Damage doubled
Damage vs Heavy Armor +10%
Damage vs Light Armor +20%
German Medium Tank:
Price: $1080 (normal $850)
Damage vs Heavy Armor +30%
Longer barrel graphic
Mammoth Tank:
Speed: 50, up from 42
Artillery:
Range: 12, down from 14
Chrono Tank:
Charge Delay: 350, up from 300
Max. Distance: 22, up from 12
MADTank:
Price: $2500, up from $2000
Charge Time: 10 sec, up from 5 sec
HP: 600, down from 900
Chronoshift - no effect
Iron Curtain - Detonation (no Thump)
...
Range (Thump1): 20, up from 7
Damage (Thump1): 1 (vs Wood: 75%)
Range (Thump2): 8, up from 7
Damage (Thump2): 1 Concrete
...
Range (Detonate): 8, up from 7
Damage (Detonate): 10 (vs Concrete 1000%)
Shock trooper:
HP: 45, down from 60
Longbow
Cost: $1850, down from $2000
AA + AG missile range: 5, up from 4
AG missile tracking: 8, up from 4
Burst Delay: 14, up from 10
Burst: 4, up from 2
MiG:
Cost: $1750, down from $2000
Anti-Ground missile tracking: 14, up from 10
Missile Sub:
Cost: $2000, down from $2400
Damage: 25, down from 30
Added air as a valid target
Camo. Pillbox:
HP: 450, down from 600
Flame tower:
Projectile speed: 250, up from 204
Delay between firewall burst: 15, up from 20
Sandbag/fence:
HP: 200, down from 300
Misc. Damage vs Concrete:
Tesla weapons - 50% down from 100%
Rocket soldier - 40% up from 20%
Flame thrower - 20% down from 50%
Flame tower - 20% down from 50%
Allied Tech Center:
HP: 600, up from 400
Fake Service Depot available for France
- - - - - - - - - - - - - - - -
Damage vs Concrete (including idea about MADTank damage vs Concrete) by Frame Limiter.
Frame Limiter's latest modded map:
http://resource.openra.net/maps/15060/
Parts of Aircraft buffs taken from r34ch's pull request: https://github.com/OpenRA/OpenRA/pull/11337
Missile Sub's AA capability and missile behavior by Hamb
- - - - - - - - - - - - - - - -
Enjoy!
https://www.dropbox.com/s/w2qntxw6xod0i ... 3.zip?dl=0
MODIFICATIONS
Light Tank:
ReloadDelay doubled, Damage doubled
Damage vs Heavy Armor +10%
Damage vs Light Armor +20%
German Medium Tank:
Price: $1080 (normal $850)
Damage vs Heavy Armor +30%
Longer barrel graphic
Mammoth Tank:
Speed: 50, up from 42
Artillery:
Range: 12, down from 14
Chrono Tank:
Charge Delay: 350, up from 300
Max. Distance: 22, up from 12
MADTank:
Price: $2500, up from $2000
Charge Time: 10 sec, up from 5 sec
HP: 600, down from 900
Chronoshift - no effect
Iron Curtain - Detonation (no Thump)
...
Range (Thump1): 20, up from 7
Damage (Thump1): 1 (vs Wood: 75%)
Range (Thump2): 8, up from 7
Damage (Thump2): 1 Concrete
...
Range (Detonate): 8, up from 7
Damage (Detonate): 10 (vs Concrete 1000%)
Shock trooper:
HP: 45, down from 60
Longbow
Cost: $1850, down from $2000
AA + AG missile range: 5, up from 4
AG missile tracking: 8, up from 4
Burst Delay: 14, up from 10
Burst: 4, up from 2
MiG:
Cost: $1750, down from $2000
Anti-Ground missile tracking: 14, up from 10
Missile Sub:
Cost: $2000, down from $2400
Damage: 25, down from 30
Added air as a valid target
Camo. Pillbox:
HP: 450, down from 600
Flame tower:
Projectile speed: 250, up from 204
Delay between firewall burst: 15, up from 20
Sandbag/fence:
HP: 200, down from 300
Misc. Damage vs Concrete:
Tesla weapons - 50% down from 100%
Rocket soldier - 40% up from 20%
Flame thrower - 20% down from 50%
Flame tower - 20% down from 50%
Allied Tech Center:
HP: 600, up from 400
Fake Service Depot available for France
- - - - - - - - - - - - - - - -
Damage vs Concrete (including idea about MADTank damage vs Concrete) by Frame Limiter.
Frame Limiter's latest modded map:
http://resource.openra.net/maps/15060/
Parts of Aircraft buffs taken from r34ch's pull request: https://github.com/OpenRA/OpenRA/pull/11337
Missile Sub's AA capability and missile behavior by Hamb
- - - - - - - - - - - - - - - -
Enjoy!