Page 1 of 1
How to win Red Alert with 3 minutes of effort
Posted: Fri Apr 08, 2016 9:12 am
by anjew
Gamers hate him!
Local loser exposes shocking game winning strategy.
Learn the 3 minute trick to his stunning results that makes gamers everywhere mad
Learn the truth now
Sorry kazu, its just a meme
Posted: Fri Apr 08, 2016 11:46 am
by klaas
Why zip a 3 minute replay?
Posted: Fri Apr 08, 2016 2:29 pm
by newwe
If you want to waste your time, watch this replay.
Posted: Fri Apr 08, 2016 2:52 pm
by anjew
If you think this bug is incredibly important to fix, download this zip
Im just saying, someone who isn't me could be doing this multiple times to fuck with people and all you can do is hope he doesn't have a dynamic ip
Posted: Fri Apr 08, 2016 2:57 pm
by Murto the Ray
If you have health bars on permanently you can see the chinook easily.
Posted: Fri Apr 08, 2016 3:22 pm
by anjew
Ok you found it, now try to kill it.
Dont think you watched the replay
Posted: Fri Apr 08, 2016 3:26 pm
by newwe
anjew wrote: ↑If you think this bug is incredibly important to fix, download this zip
Im just saying, someone who isn't me could be doing this multiple times to fuck with people and all you can do is hope he doesn't have a dynamic ip
How does downloading this zip fix the bug? Someone with a dynamic IP could fuck up games in a bunch of ways, if he did this you can just quit?
Posted: Fri Apr 08, 2016 4:14 pm
by anjew
I never claimed it would fix it (although awareness is a step forward).
I'm just conveying a genuine nuisance in a light-hearted manner.
And I want to waste peoples time, so far so good
Posted: Fri Apr 08, 2016 4:18 pm
by kyrylo
Murto the Ray wrote: ↑If you have health bars on permanently you can see the chinook easily.
I play with that option and unfortunately you can't see.
Posted: Fri Apr 08, 2016 4:49 pm
by SoScared
haven't seen it but report the bug on github. we're in playtest season after all

Posted: Fri Apr 08, 2016 7:47 pm
by Murto the Ray
True, i was watching it from "All" and though that the health bar should show up for all players in range. Odd that it doesn't and even odder that the shadow is hidden too from the enemy's perspective too.
Posted: Sat Apr 09, 2016 7:30 am
by IronScion
Okay I'm curious, can someone please link me the map so I can watch it?
Posted: Sat Apr 09, 2016 8:56 am
by anjew
if not this:
http://resource.openra.net/maps/8925/
then the revision above it
Posted: Sat Apr 09, 2016 12:25 pm
by newwe
SoScared wrote: ↑haven't seen it but report the bug on github. we're in playtest season after all

https://github.com/OpenRA/OpenRA/issues/9552
In my experience it isn't really a problem - all factions can take advantage, and it punishes the top spawns which have an ore mining advantage on a lot of maps (so it balances that out). Short game is on 97% of the time, and if someone wanted to do what Anjew did in the 3% of games with short game off, you can quit? I like Anjew more than the next guy but this is making a mountain out of a molehill. We should be focusing our energy on campaigning for a mammoth tank speed boost.