Redalert Jeep, a tiny but fun Buff
Posted: Sat Nov 14, 2015 2:40 am
Redalert Jeep, a tiny but fun Buff
release 20150919
In general there have been very issues with the Jeep, id be happy if it stayed 'as is' BUT i have to share with you a little buff that is fun and has was part of my final original redalert.ini file , I too added a single passenger seat but i also added something else
Primary weapon , machine gun, as is
Secondary weapon Handgrenade
Its lots of fun to micro, should you have the time and will help the Jeep's (invisible driver) do a cheeky but small bit of damage vs buildings & infantry
Ill repeat i am happy with the Jeep 'as is', but i would trade happily 1 click of speed for the secondary grenade. It is a 'safe buff'
Just a thought !
Note:I have play tested this Jeep buff extensively in the original redalert rules.ini and it works just fine so there should be no issues implementing it in openRA. This secondary weapon = grenade buff made my final edit.
release 20150919
In general there have been very issues with the Jeep, id be happy if it stayed 'as is' BUT i have to share with you a little buff that is fun and has was part of my final original redalert.ini file , I too added a single passenger seat but i also added something else
Primary weapon , machine gun, as is
Secondary weapon Handgrenade
Its lots of fun to micro, should you have the time and will help the Jeep's (invisible driver) do a cheeky but small bit of damage vs buildings & infantry
Ill repeat i am happy with the Jeep 'as is', but i would trade happily 1 click of speed for the secondary grenade. It is a 'safe buff'
Just a thought !
Note:I have play tested this Jeep buff extensively in the original redalert rules.ini and it works just fine so there should be no issues implementing it in openRA. This secondary weapon = grenade buff made my final edit.