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Attention: Resource Center being flooded by duped cheat maps
Posted: Wed Jul 22, 2015 10:51 pm
by FiveAces
Mister Edward Khil is at it again: The Resource Center has been flooded with 1:1 recreations of popular maps.
-The difference? They all have the same custom ruleset that allows for a bunch of stupid cheats, such as spawning 20 mammooths, invisible flamers, revealing the map or getting 50.000$.
-How to find out if it is a duped map?
If you are joining a game on a map that came with the release or has already been on your hard drive, but you have to install the map again for the game to start, it is 100% duped.
Kudos to whoever gets EdwardKhils IP-address!
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Posted: Thu Jul 23, 2015 7:34 am
by Sleipnir
The next release will give a warning when you join a server with a map that has custom rules. This will make it easier to spot cheat maps before the game starts.
Re: Attention: Resource Center being flooded by duped cheat
Posted: Thu Jul 23, 2015 8:45 am
by zinc
FiveAces wrote: ↑Mister Edward Khil is at it again: The Resource Center has been flooded with 1:1 recreations of popular maps.
Unfortunately my "Oil islands 3" is not at all popular. I think it plays quite well for a 3 player map however.
I'm of course not happy about this misuse of it.
Posted: Thu Jul 23, 2015 3:23 pm
by deniz1a
How about this: Make map names unique. So there can be only one map with the same name.
Posted: Thu Jul 23, 2015 6:46 pm
by FiveAces
The next release will give a warning when you join a server with a map that has custom rules. This will make it easier to spot cheat maps before the game starts.
Great to hear! This will solve the cheating issues.
Posted: Sat Jul 25, 2015 10:53 am
by zinc
FiveAces wrote: ↑
Great to hear! This will solve the cheating issues.
It will help.
But what if someone is copying a map that already has custom rules? Then it could just appear to be a normal version of the map in question.
Posted: Sat Jul 25, 2015 10:55 am
by zinc
I did report one of the maps on the resources site but the maps are still up at this time.
Posted: Sat Jul 25, 2015 4:01 pm
by deniz1a
zinc wrote: ↑FiveAces wrote: ↑
Great to hear! This will solve the cheating issues.
It will help.
But what if someone is copying a map that already has custom rules? Then it could just appear to be a normal version of the map in question.
What do you mean? The new map would have to have a different name.
Posted: Sun Jul 26, 2015 8:19 am
by zinc
deniz1a wrote: ↑
What do you mean? The new map would have to have a different name.
That's a different suggestion. I was responding to something else.