Can you beat the Bots?
Challenge map XL - 7-10 bots
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- Posts: 1086
- Joined: Wed Dec 10, 2014 11:59 am
Can you beat the Bots?
Playing with AI in skirmish is often not really fun because the AI does weird stuff, like building tons of boats in a tiny lake or their army is stuck behind a cliff. So I've made a map that is more easy for AI to handle.
And with it a challenge: Try to beat as many bots as you can on the map. and post your replay as proof
Donwload link for the map: http://resource.openra.net/maps/3484/
(edited out the image, still available on the resource.net)
*** XL Version ***
Downloadlink for AI Challenge XL: http://resource.openra.net/maps/3592/
Image:
Rules:
- standard starting options
- only Rush AI or Turtle AI
- player always starts on G
- you are free to choose factions for yourself and AI
Wins:
3 Rush AI: NoobMapMaker
3 Turtle AI:
4 Rush AI: Hotze
4 Turtle AI: Hotze
5 Rush AI: Hotze
5 Turtle AI:
6 Rush AI: FiveAces - PersianImmortal - R34ch
6 Turtle AI: FiveAces
AI Challenge XL
7 Rush AI
7 Turtle AI:
8 Rush AI
8 Turtle AI:
9 Rush AI
9 Turtle AI:
10 Rush AI: R34ch (allies) - FiveAces (soviet)
10 Turtle AI: FiveAces (allies)
5 Factions x2 (=10) Rush AI:
5 Factions x2 (=10) Turtle AI:
Timerecords: XL Challenge
10 Rush AI: FiveAces 32:50
10 Turtle AI: FiveAces 29:26
And with it a challenge: Try to beat as many bots as you can on the map. and post your replay as proof
Donwload link for the map: http://resource.openra.net/maps/3484/
(edited out the image, still available on the resource.net)
*** XL Version ***
Downloadlink for AI Challenge XL: http://resource.openra.net/maps/3592/
Image:
Rules:
- standard starting options
- only Rush AI or Turtle AI
- player always starts on G
- you are free to choose factions for yourself and AI
Wins:
3 Rush AI: NoobMapMaker
3 Turtle AI:
4 Rush AI: Hotze
4 Turtle AI: Hotze
5 Rush AI: Hotze
5 Turtle AI:
6 Rush AI: FiveAces - PersianImmortal - R34ch
6 Turtle AI: FiveAces
AI Challenge XL
7 Rush AI
7 Turtle AI:
8 Rush AI
8 Turtle AI:
9 Rush AI
9 Turtle AI:
10 Rush AI: R34ch (allies) - FiveAces (soviet)
10 Turtle AI: FiveAces (allies)
5 Factions x2 (=10) Rush AI:
5 Factions x2 (=10) Turtle AI:
Timerecords: XL Challenge
10 Rush AI: FiveAces 32:50
10 Turtle AI: FiveAces 29:26
- Attachments
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- AIChallenge.oramap
- (16.24 KiB) Downloaded 256 times
Last edited by noobmapmaker on Fri Jul 17, 2015 8:40 am, edited 19 times in total.
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- Posts: 1086
- Joined: Wed Dec 10, 2014 11:59 am
- AoAGeneral1
- Posts: 597
- Joined: Wed Apr 29, 2015 6:11 pm
Neat idea.
Against 4 turtles. Random factions for AI. I picked Russia although I'm a pretty terrible Soviet player. Lots of mistakes but still won.
http://s000.tinyupload.com/index.php?fi ... 5674778613
Edit:
Against 4 rush.
http://s000.tinyupload.com/index.php?fi ... 1825040263
Edit 2:
Against 5 rush.
http://s000.tinyupload.com/index.php?fi ... 6425697603
I find it odd that the rush AI doesn't build nukes.
Should be fairly easy for a decent Soviet player against 6 AI, AoAGeneral1.
Against 4 turtles. Random factions for AI. I picked Russia although I'm a pretty terrible Soviet player. Lots of mistakes but still won.
http://s000.tinyupload.com/index.php?fi ... 5674778613
Edit:
Against 4 rush.
http://s000.tinyupload.com/index.php?fi ... 1825040263
Edit 2:
Against 5 rush.
http://s000.tinyupload.com/index.php?fi ... 6425697603
I find it odd that the rush AI doesn't build nukes.
Should be fairly easy for a decent Soviet player against 6 AI, AoAGeneral1.
Really nice idea!
Unfortunately, the AI is inherently flawed and incredibly easy to overcome.
Here's the link to my replays, I completed your challenge both versus 6 Turte AIs and 6 Rush AIs.
On an interesting sidenote, the game is significantly harder to win both as and versus Allies.
Due to the "zone defending combat group" mentality the AI employs, their artillery pieces are always well defended,
whilst Soviet AI just runs their tank blob into your defensive line.
Also, since the AI doesn't know how to scout, a completed NavSat is an absolute gamechanger for them
since it will give their arties the ability to auto-acquire targets.
On the defensive side, those puny Allied defenses just can't compete with Teslas.
As Soviets, all you need to do is play armchair general. Sit back, build teslas and V2s.
Laugh maniacally while they try to break through your defenses.
https://www.dropbox.com/sh/gzp6lgi61wh6 ... GZD3a?dl=0
Unfortunately, the AI is inherently flawed and incredibly easy to overcome.
Here's the link to my replays, I completed your challenge both versus 6 Turte AIs and 6 Rush AIs.
On an interesting sidenote, the game is significantly harder to win both as and versus Allies.
Due to the "zone defending combat group" mentality the AI employs, their artillery pieces are always well defended,
whilst Soviet AI just runs their tank blob into your defensive line.
Also, since the AI doesn't know how to scout, a completed NavSat is an absolute gamechanger for them
since it will give their arties the ability to auto-acquire targets.
On the defensive side, those puny Allied defenses just can't compete with Teslas.
As Soviets, all you need to do is play armchair general. Sit back, build teslas and V2s.
Laugh maniacally while they try to break through your defenses.
https://www.dropbox.com/sh/gzp6lgi61wh6 ... GZD3a?dl=0
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- Posts: 157
- Joined: Tue Dec 04, 2012 3:04 am
Allied vs 6 rush AI
https://www.dropbox.com/s/s3pu5f6yx3k6u ... rarep?dl=0
and Soviet vs 6 rush AI
https://www.dropbox.com/s/sgi31grdp2bbd ... rarep?dl=0
https://www.dropbox.com/s/s3pu5f6yx3k6u ... rarep?dl=0
and Soviet vs 6 rush AI
https://www.dropbox.com/s/sgi31grdp2bbd ... rarep?dl=0
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- Posts: 1086
- Joined: Wed Dec 10, 2014 11:59 am
Soviet win vs 6 allied rush AIs first try.
6 turtle AIs just freezes my laptop. I think it might be to do with the placing naval structures bug
6 turtle AIs just freezes my laptop. I think it might be to do with the placing naval structures bug
- Attachments
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- OpenRA-2015-07-04T014701Z.orarep.rar
- (1.2 MiB) Downloaded 318 times
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- Posts: 1086
- Joined: Wed Dec 10, 2014 11:59 am
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- Posts: 1086
- Joined: Wed Dec 10, 2014 11:59 am
Doh! But I think it's really a bug in the editor. Lately Ive had a lot of trouble to properly save and load maps.
*edit:
Ive uploaded a revision that should work. And added it to this post.
*edit2: after editing with both the ingame and outgame editor it finally worked. Well... the trick for me is to go to the ingame editor, save it twice in suggested paths and I deleted all other similar named maps because somehow it seems like... well I have no clue what happens.
*edit:
Ive uploaded a revision that should work. And added it to this post.
*edit2: after editing with both the ingame and outgame editor it finally worked. Well... the trick for me is to go to the ingame editor, save it twice in suggested paths and I deleted all other similar named maps because somehow it seems like... well I have no clue what happens.
- Attachments
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- AIChallengeXLfix.oramap
- The fixed map, this one works!
- (16.34 KiB) Downloaded 250 times
10 is tough
I had to easy mode and arty spam but won on first allied try. Still haven't done it with soviets after 5.
Germany win vs 10 rush AI
I had to easy mode and arty spam but won on first allied try. Still haven't done it with soviets after 5.
Germany win vs 10 rush AI
- Attachments
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- OpenRA-2015-07-14T214305Z.orarep.rar
- (1.91 MiB) Downloaded 297 times