i get this from my logs
exceptions:
Operating System: Windows (Microsoft Windows NT 5.1.2600 Service Pack 3)
Runtime Version: .NET CLR 4.0.30319.1022
Exception of type `System.InvalidOperationException`: No suitable renderers were found. Check graphics.log for details.
bei OpenRA.Game.Initialize(Arguments args)
bei OpenRA.Program.Run(String[] args)
bei OpenRA.Program.Main(String[] args)
im using a GeForce 8600 GT and the latest drivers from nvidia.comgraphics
OpenRA requires OpenGL version 2.0 or greater and detected 0.0
OpenGL Information:
Vendor:
Renderer:
GL Version:
Shader Version:
Available extensions:
System.InvalidProgramException: OpenGL Version Error: See graphics.log for details.
bei OpenRA.Renderer.Sdl2.ErrorHandler.CheckGlVersion()
bei OpenRA.Renderer.Sdl2.Sdl2GraphicsDevice..ctor(Size windowSize, WindowMode windowMode)
bei OpenRA.Renderer.Sdl2.DeviceFactory.Create(Size size, WindowMode windowMode)
bei OpenRA.Graphics.Renderer.CreateDevice(Assembly rendererDll, Int32 width, Int32 height, WindowMode window)
bei OpenRA.Graphics.Renderer..ctor(GraphicSettings graphicSettings, ServerSettings serverSettings)
bei OpenRA.Game.Initialize(Arguments args)
OpenRA requires OpenGL version 2.0 or greater and detected 0.0
OpenGL Information:
Vendor:
Renderer:
GL Version:
Shader Version:
Available extensions:
System.InvalidProgramException: OpenGL Version Error: See graphics.log for details.
bei OpenRA.Renderer.Sdl2.ErrorHandler.CheckGlVersion()
bei OpenRA.Renderer.Sdl2.Sdl2GraphicsDevice..ctor(Size windowSize, WindowMode windowMode)
bei OpenRA.Renderer.Sdl2.DeviceFactory.Create(Size size, WindowMode windowMode)
bei OpenRA.Graphics.Renderer.CreateDevice(Assembly rendererDll, Int32 width, Int32 height, WindowMode window)
bei OpenRA.Graphics.Renderer..ctor(GraphicSettings graphicSettings, ServerSettings serverSettings)
bei OpenRA.Game.Initialize(Arguments args)