Handicapping
Posted: Thu Feb 05, 2015 12:18 pm
Has this ever been considered for the game?
One way to handicap, of course, is to play a 2 v 1 game.
But maybe you could have a feature where certain players could buy things cheaper, and get faster build times. Or maybe even start off with twice as much cash, or have units do more damage than the same units on the other side.
There are going to be a lot of players that can't really play together in competitive 1 v 1 games. This could maybe make some games more interesting.
One way to handicap, of course, is to play a 2 v 1 game.
But maybe you could have a feature where certain players could buy things cheaper, and get faster build times. Or maybe even start off with twice as much cash, or have units do more damage than the same units on the other side.
There are going to be a lot of players that can't really play together in competitive 1 v 1 games. This could maybe make some games more interesting.