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Path finding and Group movement

Posted: Tue Nov 18, 2014 7:16 am
by scotttiger
I implemented Astar algorithm from andengine gles2 for path finding in my android RTS game. Now i want to implement group movement. Anyone can point to sample source code for coordinated group movement in OpenRA. I want my units not to mix up when travelling to destination determined by astar algorithm. I am new to openRA thats why didnt understand the code structure. I need a file name where this logic is implemented in openRA source code. Its better if somebody can explain how it is used. Thanks and Regards.

Posted: Wed Nov 19, 2014 9:44 pm
by Matt
You can't steal from us for your own project, because we have not implemented group movement ourselfs yet. https://github.com/OpenRA/OpenRA/issues/3241 I personally doubt anyone will want to help you if your intend is not to contribute anything back, but only to profit from copying other people's code. Note: this also poses a legal problem if you don't adhere to http://www.openra.net/license/

Posted: Thu Nov 20, 2014 7:56 am
by scotttiger
Well its not stealing, as i am asking if you people can help. And its already mentioned in the license that anyone can use the part of code in their programs. and Open source usually don't force these kind of rules that if you will not contribute in the project than you cannot use the source code. :P And thanks for reply. I was thinking that may be developers will not reply these type of questions. :roll: