Game crash - Invalid Operation

Discussion about the game and its default mods.
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DoMiNaNt_HuNtEr
Posts: 19
Joined: Sat Feb 23, 2013 8:20 pm

Game crash - Invalid Operation

Post by DoMiNaNt_HuNtEr »

Playing D2K, I got this error:

Dune 2000 Mod at Version playtest-20140525
Operating System: Windows (Microsoft Windows NT 6.1.7601 Service Pack 1)
Runtime Version: .NET CLR 4.0.30319.18444
Exception of type `System.InvalidOperationException`: Attempted to get trait from destroyed object (barro 271 (not in world))
at OpenRA.TraitDictionary.CheckDestroyed(Actor actor)
at OpenRA.TraitDictionary.GetOrDefault[T](Actor actor)
at OpenRA.Mods.RA.Production.MoveToRallyPoint(Actor self, Actor newUnit, CPos exitLocation)
at OpenRA.Mods.RA.Production.<DoProduction>c__AnonStorey12B.<>m__217(World w)
at OpenRA.World.Tick()
at OpenRA.Game.TickInner(OrderManager orderManager)
at OpenRA.Game.Tick(OrderManager orderManager)
at OpenRA.Game.Run()
at OpenRA.Program.Run(String[] args)
at OpenRA.Program.Main(String[] args)


I was playing with 8 AI players.

Matt
Posts: 1144
Joined: Tue May 01, 2012 12:21 pm
Location: Germany

Post by Matt »


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