exploiting map edges
Posted: Fri Feb 28, 2014 6:26 pm
In the original game, the map edges were a clear, defined line. I feel like it's kind of an exploit to be able to hide units (chinooks carrying tanyas) in that thin line of perma-shroud and move about the map. I'm not sure how the mod works, so I don't know if fixing or improving that somehow is possible... or if it's even desired by the dev team.
Having played Supreme Commander before, I'm familiar with people skirting map edges to get around unseen, so I can adapt. If it could be fixed somehow though, it'd be appreciated.
Thanks,
Tenth
Having played Supreme Commander before, I'm familiar with people skirting map edges to get around unseen, so I can adapt. If it could be fixed somehow though, it'd be appreciated.
Thanks,
Tenth